Astrelle Shader — v1.0

An original, medium-vibrant shader for Minecraft Bedrock 1.21+, built to make vanilla worlds feel warmer and more alive without going overboard.
Features:
- 🌅 Warm, cinematic sun and moon lighting with smooth sunrise/sunset color transitions (sun illuminance capped for balanced exposure, no blown-out highlights)
- 🎨 Moderate ACES-based color grading — richer saturation and contrast in highlights and midtones, tuned warm color temperature
- ☁️ Soft volumetric atmospherics with layered sky scattering for depth at dawn and dusk
- 💧 Realistic water with full wave simulation, dynamic caustics, physically-based reflection (fresnel + sun/moon specular highlights) and refraction (accurate index of refraction, underwater distortion and blur)
- 🐊 Biome-aware water and fog: murky green, low-visibility swamps; deep saturated blue oceans and rivers with stronger waves
- 🏜️ Warmer desert & mesa lighting for that golden, sun-baked feel
- ✨ Refined PBR fallback values for subtly improved surface reflectivity across blocks, actors, particles, and items
- 🌑 Soft shadows enabled
Design philosophy: Astrelle aims for "beautiful, not blinding" — enhancements are deliberately restrained so the shader stays performant and doesn't wash out builds with excessive bloom or oversaturation.
Compatible with Minecraft Bedrock 1.21+. Fully original work — no copied assets, textures, or third-party licensed content.
Version 1.0 — initial release.
Created by Dark_PixelForge