AnshModer_Lite_Graphics.mcpack
What's new
Added Dual-Engine PBR & Vibrant Visuals Support: Enabled "capabilities": ["pbr"] in manifest.json (Microsoft Learn Manifest Reference) and wired all 63 biomes/*.client_biome.json files to atmosphere_identifier, color_grading_identifier, lighting_identifier, and water_identifier components (bedrock.dev Client Biomes Docs).
Added 22 HD Glowing Ore & Block Texture Sets (88 Files): Added 64×64 color, normal, and MER textures (*.texture_set.json) for Diamond, Emerald, Gold, Redstone, Lapis, Iron, and Copper ores (Stone + Deepslate) plus Diamond, Emerald, Gold, Iron, Amethyst, Glowstone, Sea Lantern, and Shroomlight blocks.
Added 32-Frame Animated Caustic Water & 20-Octave Wave Configs: Added water_still_grey and water_flow_grey PBR flipbooks alongside 4 water/anshpk_*_water.json presets.
Upgraded Sky & Celestial Textures to HD: Upgraded overworld_cubemap to 512×512 per face (with Daylight and Golden-Hour Sunset subpacks), sun.png to 256×256, moon_phases.png to 512×256, end_sky.png to 512×512, and added clouds.png (256×256) and weather.png.
Added ACES Color Grading, Atmospherics & 1.26.0 Lighting: Added color_grading/anshpk_cinematic_aces.json, 4 atmospherics/anshpk_*_atmosphere.json presets (bedrock.dev Atmospherics Docs), lighting/global.json, local_lighting/local_lighting.json (24 light sources), and pbr/global.json.
Upgraded All 17 Fog Presets to 1.21.90: Added height-layered volumetric density, RGB media scattering coefficients, and henyey_greenstein_g forward scattering to all fogs/anshpk_*_fog.json files.
Optimized pack_icon.png Under 100 KB: Quantized the 256×256 custom emblem icon from 125.8 KB down to 36.3 KB.
v1.0.0 — Initial Lite Release:
Implemented Core RenderDragon Enhancements: Created initial manifest.json, 17 distance fogs, 63 client_biome definitions, biomes_client.json fallback (Mojira MCPE-187270), 8 256×256 biome colormaps (Minecraft Wiki Color), and lightweight 64×64 / 128×128 environment textures.
This mod has no additional files

