All Mobs Are Babies

This resource pack does exactly as the title says by turning all mobs, including mobs which usually don't have baby varients, into babies. This is only a resource pack, so no addons or experimental features need to be enabled in order to use it.

File Details

AllMobsAreBabies1.0.5.mcpack

  • R
  • Dec 28, 2024
  • 145.31 KB
  • 1.0K
  • 1.21.51+1

File Name

AllMobsAreBabies.mcpack

Supported Versions

  • 1.21.51
  • 1.21.50

V1.0.5

  • Custom character creator skins and capes will now work with this pack
  • First person animations and attachables are now fixed
  • Chicken walking animations are now fast again
  • Parrot walking animations are now fast again
  • Players will now have big heads in UI screens
  • The following entity sounds that use individual sound events are now higher pitched:
    • Wolf armor breaking, cracking, equipping, repairing, and unequipping
    • Equipping all armor types
    • Equipping an elytra
    • All bundle sounds
    • Player burping
    • Eating a cake
    • Mooshrooms converting to Brown Mooshrooms
    • Zombies converting to Drowned
    • Tadpoles converting to Frogs
    • Skeletons converting to Strays
    • Piglins converting to Zombified Piglins
    • Hoglins converting to Zoglins
    • Husks converting to Zombies
    • Camel dash recharging
    • Squid and Glow Squid ink sounds
    • All Allay sounds
    • Turtle and Tadpole egg laying
    • Cow, Goat, and Mooshroom milking
    • Armadillo brushing and shedding sounds
    • Pig death sounds
    • All player hurt types
    • Goat ramming
    • Zombie Villager curing
    • Equipping a horse saddle
    • Shearing any mob
    • Warden sonic boom sounds
    • Shulker teleporting
    • Frog eating
  • Removed all content errors
  • Updated pack and minimum engine version