File Details
WorldEdit 0.10.0
- R
- Aug 5, 2025
- 1.87 MB
- 15.7K
- 1.21.100
File Name
WorldEdit_0.10.0.mcaddon
Supported Versions
- 1.21.100
Supported version: 1.21.100
Welcome to 0.10.0! Curves! Curves Everywhere! Put things on curves and make curves from curves!
What's Changed
Added convex selections
;sel convex. This selection mode lets you create convex hulls, starting with the first selection point, then expanding it with second selection pointsAdded the curve tool. The curve tool lets you generate a path through various selected points. Select one block, and keep selecting more to form your path. Close the path by selecting the last point twice.
Added
;curvecommand. This command is used in conjunction with convex selections to create a curve using the selection points. It also supports custom thickness. Eg:;curve stone 3Added
;loftcommand. This will let you create sheets of blocks in almost any shape. To manage this, there are several sub-commands.;loft start: This will put you in loft mode, while in this mode, your selection points will contribute to the loft's shape.- While in loft mode, you can create frames to build your loft. Each frame should be made of at least 2 points. The first selection point makes a new frame, and the selection point expands on it.
;loft set <pattern>: This will generate the current loft shape created.;loft remove: This will remove the last point you added to the loft.;loft clear: This will clear your loft and revert you back to default selection behaviour.
Added
;pathcommand. This command is the structure in your clipboard, and pastes it along the curve created in convex selection mode. The spacing between the structure pastes are customizable. Eg:;path 5Added the slope mask
#slope[start:end]. This mask lets you select blocks with a certain slope angle. For example,#slope[0:10]will only select blocks that are flat on the ground.The
;linecommand now supports custom thickness. Example:;line stone -t 2Where2is the thickness of the line.Added a
;scalecommand. This command scales your selection up. Note it doesn't maintain the shapes of individual blocks.Added a blob brush. This brush creates random blobs of your pattern of choice. Useful for generating things like stones and bushes.
Added an extruder tool. This tool either pops out pushes in the blocks and similar surrounding blocks around it.
Added chunk loading to the smooth brush and command
Improved
;jumptocommand, making it less likely to clip into blocks far awayAdd pale garden to biome detector by @LukasPAH in https://github.com/SIsilicon/WorldEdit-BE/pull/316
Added fallback when variable.json is not detected by @dawniz in https://github.com/SIsilicon/WorldEdit-BE/pull/295
New Contributors
- @dawniz made their first contribution in https://github.com/SIsilicon/WorldEdit-BE/pull/295
- @ComeixAlpha made their first contribution in https://github.com/SIsilicon/WorldEdit-BE/pull/330
Full Changelog: https://github.com/SIsilicon/WorldEdit-BE/compare/0.9...v0.10.0

