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WorldEdit: Bedrock Edition

Gives you the tools to make building easier and more fun!

File Details

WorldEdit 0.10.0

  • R
  • Aug 5, 2025
  • 1.87 MB
  • 15.7K
  • 1.21.100

File Name

WorldEdit_0.10.0.mcaddon

Supported Versions

  • 1.21.100

Supported version: 1.21.100

Welcome to 0.10.0! Curves! Curves Everywhere! Put things on curves and make curves from curves!

What's Changed

  • Added convex selections ;sel convex. This selection mode lets you create convex hulls, starting with the first selection point, then expanding it with second selection points

  • Added the curve tool. The curve tool lets you generate a path through various selected points. Select one block, and keep selecting more to form your path. Close the path by selecting the last point twice.

  • Added ;curve command. This command is used in conjunction with convex selections to create a curve using the selection points. It also supports custom thickness. Eg: ;curve stone 3

  • Added ;loft command. This will let you create sheets of blocks in almost any shape. To manage this, there are several sub-commands.

    • ;loft start: This will put you in loft mode, while in this mode, your selection points will contribute to the loft's shape.
      • While in loft mode, you can create frames to build your loft. Each frame should be made of at least 2 points. The first selection point makes a new frame, and the selection point expands on it.
    • ;loft set <pattern>: This will generate the current loft shape created.
    • ;loft remove: This will remove the last point you added to the loft.
    • ;loft clear: This will clear your loft and revert you back to default selection behaviour.
  • Added ;path command. This command is the structure in your clipboard, and pastes it along the curve created in convex selection mode. The spacing between the structure pastes are customizable. Eg: ;path 5

  • Added the slope mask #slope[start:end]. This mask lets you select blocks with a certain slope angle. For example, #slope[0:10] will only select blocks that are flat on the ground.

  • The ;line command now supports custom thickness. Example: ;line stone -t 2 Where 2 is the thickness of the line.

  • Added a ;scale command. This command scales your selection up. Note it doesn't maintain the shapes of individual blocks.

  • Added a blob brush. This brush creates random blobs of your pattern of choice. Useful for generating things like stones and bushes.

  • Added an extruder tool. This tool either pops out pushes in the blocks and similar surrounding blocks around it.

  • Added chunk loading to the smooth brush and command

  • Improved ;jumpto command, making it less likely to clip into blocks far away

  • Add pale garden to biome detector by @LukasPAH in https://github.com/SIsilicon/WorldEdit-BE/pull/316

  • Added fallback when variable.json is not detected by @dawniz in https://github.com/SIsilicon/WorldEdit-BE/pull/295

New Contributors

Full Changelog: https://github.com/SIsilicon/WorldEdit-BE/compare/0.9...v0.10.0