UpEnchant — enchant past the cap
UpEnchant adds one command, /upenchant, that lets you put enchantments on an item above their normal maximum level. Want a Sharpness 50 sword, Looting 10, or Protection 30? This does it.
Why it needs an addon
Bedrock's built-in /enchant refuses any level above an enchantment's vanilla maximum, and the scripting API does too. There is no built-in way to store a real "Sharpness 50" on an item. UpEnchant works around that.
How it works
- It first asks the engine to store the exact level you requested. If your engine version accepts it, the item displays it natively (e.g.
Sharpness 50). - If the engine clamps to the vanilla max, UpEnchant keeps the clamped enchantment, shows the requested level on the item's lore, and drives the difference with scripted effects so the item still behaves like the level you asked for.
Either way, the item works the way you asked.