Two factor authentication system for multiplayer worlds

This is a script that allows you to have a authentication for new players joining your world

This is a script that allows you to have a authentication for new players joining your world before they're allowed to do anything in the world by default it is two factor being a combination of a code and user verification allowing players to keep there worlds online and not requiring players to enabled invite only then having to manually invite friends or deal with friends asking for invites this is particularly useful against friends who join worlds only to grief 

This system works by using the /verify command to enable you have to do the following steps type/verify:verifystart or /verifystart. Which will start the system then you need to do this next command /verify:verifysetpin or /verifysetpin followed by the pin once this is done the system is now enabled and is locked to a pin however if you do not input a pin to the system or leave the pin blank in the set pin command the system will allow all players through since there is no restriction 

 

Showcase:

What the verification PIN menu looks like when joining as a guest:

what the verification menu looks like for the owner when a player submits a request:

Note: i do plan on adding a settings menu where the user will be able to choose whether they want 2FA or 1FA(just the pin)

Usage notice : please do not edit this and repost as your own thank you for understanding :)

 

bug reporting: leave a comment here on the YouTube video(preferably the YouTube video as I will be able to be notified immediately as curseforge does not notify me of comments unless they are on MCPE DL)

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