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Tickingarea Block Restoration's

a simple restoration to restore destroyed blocks conditioned if player is not near on that destroyed area will trigger the restoration

Tickingarea Block Restoration's is a script/behaivior packs was paired with /tickingarea and with our blocks restoration protection that area will never be destroyed by some projectiles or mobs and cannot be placed a new blocks by a player that block was never existed on that protected area before but you can turn off this option.

The Commands to Active:
/tickingarea add ~ ~ ~ ~20 ~15 ~20 my_zone Creates a standard Ticking area that the Script automatically detects and protects.

/function tickingarea_here Creates a protected /tickingarea (32×24×32 around ~ ~ ~) and snapshots all existing blocks immediately.

/scriptevent restore:add ~-10 ~-5 ~-10 ~10 ~10 ~10 base Registers a custom coordinate box and creates.

/function restore_status Shows active protected zones, snapshotted block count, and blocks currently counting down or waiting for a player to leave.

/scriptevent restore:radius 5 Changes the player proximity hold distance in blocks (default: 5).

/scriptevent restore:timer 60 Changes the restoration countdown duration in seconds (default: 60).

/function restore_clear Clears custom zones, snapshots, and pending block timers.

/scriptevent restore:placed protect if you ever want newly placed blocks to be saved into the protected snapshot instead of broken, and /scriptevent restore:placed break to switch back to breaking unprotected placed blocks.

Tickingarea Block Restoration's Team

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The Director of my 2 fellow dwarfs

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