Shared Inventory, Health & XP System v2
What's new
v2 update - Major bug fixes and optimization:
- Fixed death/kill system (replaced unstable player.kill() with safe damage-based method)
- Patched inventory duplication exploit during sync
- Added atomic death-lock to prevent double-kill chaos and crashes
- Added loot heir system - one survivor holds shared inventory until death squad respawns
- Added self-healing watchdog loop (auto-recovers if sync loop stops)
- Added persistent state saving (survives world reload)
- Improved death messages with dimension and coordinates
- Smoother, faster, and more reliable synchronization overall
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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