Scoreboard Display Tool

/scriptevent my:db <source> <target> <range> puts people or fakeplayers on diffent scoreboards based on score
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by Cript0 panda

1. The Command Syntax
To trigger the script, use the following format in your Minecraft chat or a command block:
/scriptevent my:db <source> <destination> <range>
  • <source>: The name of the scoreboard that has all the scores.
  • <destination>: The name of the scoreboard where you want to show the filtered results.
  • <range>: The "rule" for which scores should be moved.

2. How to write the "Range" rule
The checkRange function in your script allows for four different ways to filter scores:
What you want Syntax Example Meaning
Minimum Score 1.. Keep everyone with a score of 1 or higher.
Maximum Score ..-1 Keep everyone with a score of -1 or lower.
Specific Range 1..10 Keep everyone between 1 and 10 inclusive.
Exact Match 5 Keep only players with exactly 5.

3. Step-by-Step Example
Let’s say you have a hidden scoreboard called total_kills and you want to show a "Leaderboard" on the sidebar that only shows players with at least 5 kills.
  1. Create your boards (one-time setup):
    • /scoreboard objectives add total_kills dummy
    • /scoreboard objectives add leaderboard dummy "Top Slayers"
    • /scoreboard objectives setdisplay sidebar leaderboard
  2. Run the script command:
    • /scriptevent my:db total_kills leaderboard 5..
What happens next:
The script looks at total_kills. Anyone with 5+ kills is copied to leaderboard. Anyone with 4 or fewer is instantly removed from the sidebar so it stays clean.

4. Important Tips
  • Case Sensitivity: Scoreboard names must match exactly (e.g., Kills is not the same as kills).
  • Fake Players: This script works perfectly for fake player names (like "NPC_1") because it uses getScores(), which catches every entry on the board.
  • Automation: If you want this to happen automatically without typing the command, put the /scriptevent command in a Repeating Command Block set to "Always Active."
 

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