dracula steve 1.7
What's new
- Split the code into separate functions for better readability.
- Moved important values into
CONFIG. - Prevented
gamerule sendcommandfeedback falsefrom running every tick. - Removed unnecessary variables that were only used once.
- Used
p.isSneakingdirectly. - Used
addTag()andremoveTag()instead of commands for tags. - Removed unnecessary
execute as @sfrom some commands. - Added
player.isValid()before removing the cooldown tag. - Kept the main behavior the same: daytime + exposed to the sky activates Burning, sneaking activates Dracula, and releasing sneak makes the ability ready again.
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