Ray's Dynamic light.mcpack
What's new
# Changelog
## v1.0.0 - Initial Release
🎉 First public release of **Ray's Dynamic Lighting & Offhand Torch**.
### ✨ New Features
- 🔦 Real-time dynamic lighting from held light sources.
- 🏮 Automatic offhand torch support for immersive gameplay.
- ⛏️ Mine and interact while keeping your surroundings illuminated.
- 🥷 Sneak-to-place support for offhand light sources.
- 🌍 Dynamic lighting from dropped light-emitting items.
- 👷 Support for custom miner helmets using the `ray:miner_helmet` tag.
- 💡 Multiple brightness levels based on the carried light source.
- 👥 Multiplayer compatible.
- ⚡ Lightweight and performance-optimized lighting engine.
- ✅ No experimental gameplay features required.
### 🛠️ Improvements
- Optimized dynamic light updates.
- Reduced unnecessary block updates.
- Improved light cleanup performance.
- Optimized active light tracking.
- Better inventory handling.
- Cleaner and modular code structure.
### 🐞 Bug Fixes
- Fixed offhand item deletion issue.
- Fixed offhand swap reliability.
- Fixed failed offhand writes caused by Bedrock restrictions.
- Fixed sneak-to-place consuming unsupported items.
- Fixed unnecessary light block updates every tick.
- Fixed global light cleanup when players leave the world.
- Improved stability and compatibility across supported versions.
### 📦 Supported Version
- Minecraft Bedrock Edition **1.21.130+**
- Script API **@minecraft/server 2.8.0**
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Thank you for downloading **Ray's Dynamic Lighting**!
If you encounter any issues or have feature suggestions, please report them through the GitHub repository or join the SKY REALM Discord community.
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