THIS PACK REQUIRES YOU TO TURN ON BETA API
This is a zombie behavior pack that makes zombies practically unstoppable and will do anything to reach their target.
๐๐ค๐ข๐๐๐๐จ ๐ฃ๐ค๐ฌ ๐๐๐ซ๐ ๐ฉ๐๐ ๐๐๐๐ก๐๐ฉ๐๐๐จ ๐ฉ๐ค:
โข Climb blocks
โข Lunge
โข Build upwards
โข Break blocks
โข Track available targets through blocks
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Only zombies now spawn in the overworld. Nether and End dimensions spawns are unaffected. Also, zombies now have daytime immunity.
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Because zombies move a lot when moving and pursuing a target, blocks that have longer break times have anti breaking reset properties (๐๐ ๐ ๐ฏ๐ค๐ข๐๐๐ ๐จ๐ฉ๐๐ง๐ฉ๐จ ๐๐ง๐๐๐ ๐๐ฃ๐ ๐ฉ๐๐๐ฉ ๐๐ก๐ค๐๐ , ๐ฉ๐๐ ๐ค๐ฃ๐ก๐ฎ ๐ฌ๐๐ฎ ๐ฉ๐๐๐ฎ'๐ก๐ก ๐จ๐ฉ๐ค๐ฅ ๐๐จ ๐ฌ๐๐๐ฃ ๐ฉ๐๐ ๐๐ก๐ค๐๐ ๐๐ง๐๐๐ ๐จ ๐ค๐ง ๐ฉ๐๐ ๐ฏ๐ค๐ข๐๐๐ ๐๐๐๐จ)
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๐๐ถ๐๐ ๐ผ๐ณ ๐ฏ๐น๐ผ๐ฐ๐ธ๐ ๐๐ต๐ฒ ๐๐ผ๐บ๐ฏ๐ถ๐ฒ๐ ๐ฐ๐ฎ๐ป ๐ฏ๐ฟ๐ฒ๐ฎ๐ธ ๐ฎ๐ป๐ฑ ๐๐ต๐ฒ๐ถ๐ฟ ๐๐ถ๐บ๐ฒ ๐๐ผ ๐ฑ๐ผ ๐๐ผ:
Blocks with no anti reset properties
โข All glass and stained glass (blocks + panes) ~ ๐ฎ๐
โข Dirt, grass, podzol, mycelium, rooted dirt, and coarse dirt ~ ๐ฎ๐
โข Sand, red sand, soul sand, and suspicious sand ~ ๐ฏ๐
โข All types of leaves ~ ๐ฎ๐
โข All wood planks, logs, doors, fences, fence gates, trapdoors, slabs, and bamboo ~ ๐ฏs
Blocks with anti reset properties
โข Stone, cobblestone, mossy cobblestone, stone bricks (all variants), bricks, granite, diorite, andesite, tuff, calcite, dripstone, and infested stone variants ~ ๐ญ๐ฑ๐
โข Deepslate (all variants) and infested deepslate ~ ๐ญ๐ฑ๐
โข All ores (coal, iron, copper, gold, redstone, lapis, diamond, emerald, stone + deepslate), gravel, amethyst, tuff bricks, polished tuff, basalt, blackstone (all variants), sandstone (all variants), and mud bricks ~ ๐ญ๐ฑ๐
โข Concrete (all 16 colors) and concrete powder (all 16 colors) ~ ๐ด๐
โข Terracotta (plain + all 16 stained + all glazed) ~ ๐ด๐
โข Copper (all variants, waxed, oxidized, doors, trapdoors, bulbs, and grates) ~ ๐ฎ๐ฌ๐
โข Iron block, iron bars, iron door, iron trapdoor, chain, and heavy weighted pressure plate ~ ๐ฎ๐ฑ๐
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โข Zombie lunge distance ~ ๐ญ-๐ฎ ๐ฏ๐น๐ผ๐ฐ๐ธ๐
โข Zombies will place dirt blocks under their feet, ๐ฏ ๐ฏ๐น๐ผ๐ฐ๐ธ๐ ๐บ๐ฎ๐ ๐ถ๐บ๐๐บ ๐๐ป๐๐ถ๐น ๐ฐ๐ผ๐ผ๐น๐ฑ๐ผ๐๐ป. After, they'll place the 3 dirt blocks again. This action will happen ๐ผ๐ป๐น๐ ๐ถ๐ณ ๐๐ต๐ฒ๐ ๐ต๐ฎ๐๐ฒ ๐ฎ๐ป๐ ๐๐ผ๐น๐ถ๐ฑ ๐ฏ๐น๐ผ๐ฐ๐ธ ๐๐ป๐ฑ๐ฒ๐ฟ ๐๐ต๐ฒ๐บ. Blocks you can pass through do not count. They will also build, ๐ผ๐ป๐น๐ ๐ถ๐ณ ๐๐ต๐ฒ ๐๐ฎ๐ฟ๐ด๐ฒ๐ ๐ถ๐ ๐ฎ ๐ฏ๐น๐ผ๐ฐ๐ธ๐ ๐ฎ๐ฏ๐ผ๐๐ฒ.
โข Zombies will climb regardless they have a target or not.
All features mentioned will only happen if zombies have a target. Except for climbing and ability to track targets through walls.
In addition to these abilities, zombies' reach has been reduced to replicate Java's zombie reach.
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Image examples if the target is multiple blocks above:
๐ฃ๐น๐ฒ๐ฎ๐๐ฒ ๐ฐ๐ผ๐บ๐บ๐ฒ๐ป๐ ๐ถ๐ณ ๐๐ผ๐ ๐ต๐ฎ๐๐ฒ ๐ฎ๐ป๐ ๐ถ๐๐๐๐ฒ๐ ๐๐ต๐ถ๐น๐ฒ ๐๐๐ถ๐ป๐ด ๐๐ต๐ฒ ๐ฏ๐ฒ๐ต๐ฎ๐๐ถ๐ผ๐ฟ ๐ฝ๐ฎ๐ฐ๐ธ.

