A Minecraft addon feature that displays health bars exclusively above hostile mobs and bosses.
The system detects entities based on their families, including monster, undead, and arthropod. Special boss entities such as the Warden, Ender Dragon, and Wither are also included through individual entity type detection, even if they do not belong to the specified families.
Each detected hostile mob displays a health indicator above its head, showing:
- Mob name
- Current health
- Maximum health
- Red heart symbol as a visual health indicator
Passive mobs, including Sheep, Chicken, and Pig, will not display any health bars.
The health indicators update dynamically as mobs take damage or regenerate health, providing players with a clear overview of enemy health during gameplay.
The feature is designed to integrate naturally with Minecraft gameplay while keeping the interface clean and unobtrusive.