GrassOP.mcpack
What's new
GrassOP — Changelog
v2.0.0
Changed
- Only Grass Blocks (
minecraft:grass_block) now drop OP loot — breaking Short Grass or Tall Grass no longer does anything. - Loot now uses a weighted 4-tier rarity system (Common → Uncommon → Rare → Legendary) instead of one flat list, so top-tier gear is meaningfully rarer while every single break still guarantees a drop.
@minecraft/serverdependency bumped from2.0.0→2.9.0(current stable module).min_engine_versionraised to1.26.40to match the updated module.
Added
- 10 new loot entries, bringing the pool from 29 items to 39 across all tiers — including block loot (iron, gold, redstone, lapis), enchanted diamond gear in the Uncommon tier, and a Dragon Egg as a new Legendary-tier drop.
Fixed
- Enchantment IDs now use the required
minecraft:namespace (e.g.sharpness→minecraft:sharpness), matching current API requirements. - Totem of Undying drop amount corrected from 2 → 1, its actual max stack size (the old value was silently wasted).
- Enchantment application and item spawning now wrapped in error handling, so one bad entry can't break an entire loot drop.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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