Free Falling

Changes fall damage based on speed instead of height!

Nice and simple. This behavior pack changes the way fall damage works to scale with the speed you were moving at before the impact, instead of the distance you've fallen from.

As an unfortunate (or fortunate, to those who like it,) side effect, this does make fall damage in general much more lenient, but you will still likely die if you get launched into the floor at breakneck speeds.

IMPORTANT: This pack requires the "Beta APIs" experiment to be enabled in your world in order to work for version 26.0 of Minecraft.

The Free Falling Team

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