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ChatManager ||Protect your chat using Chat manager||

Protect your chat using ChatManager

File Details

ChatManager_0.2.mcaddon

  • R
  • May 7, 2026
  • 2.99 MB
  • 67
  • 26.10

File Name

ChatManager_0.2.mcaddon

Supported Versions

  • 26.10

ChatManager update

This update improves moderation, fixes a few broken settings, and adds more control from inside the game.

What's new:

  • Added per-player mute and unmute commands.
  • Added a muted players list.
  • Added chatbot entry management in the UI.
  • Added support in chatbot replies.
  • Improved profanity detection against simple bypasses like dots, underscores, and leetspeak.
  • Added punishment cooldowns to stop repeated punishment spam.
  • Fixed cancelBeforeBroadcast so warn-only mode works properly.
  • Removed an unused example recipe file.

How to use the new features:

Per-player mute: Use: /p:chat mute <player> /p:chat unmute <player> /p:chat muted

Example: /p:chat mute Steve

Muted players cannot send chat messages until they are unmuted.

Chatbot entries: Open the ChatManager UI and go to the Chatbot section. From there, you can:

  • Add a trigger and response.
  • Edit an existing chatbot entry.
  • Enable or disable an entry.
  • Delete an entry.

Chatbot player variable: You can use in chatbot responses.

Example response: Hello , welcome to the server!

If Steve triggers that response, the chatbot sends: Hello Steve, welcome to the server!

Profanity filter improvements: The filter now catches more bypass attempts, including messages with extra symbols or common leetspeak.

Examples it can catch better now: f.u.c.k f_u_c_k sh1t @ss

Punishment cooldown: Punishments now have a cooldown so the same player does not get punished over and over in a short time.

Warn-only mode: If cancelBeforeBroadcast is turned off, the add-on can warn or punish without blocking the message. If it is turned on, the message is blocked before it appears in chat.