File Details
Better SimpleTPA v1.3.0
- R
- May 31, 2026
- 7.35 KB
- 346
- 26.20
File Name
Better_SimpleTPA_v1_3.mcpack
Supported Versions
- 26.20
Better SimpleTPA v1.3.0 — Changelog
Released for Minecraft Bedrock 26.21
* Engine & API Updates
Bumped min_engine_version from 1.21.111 to 1.26.21
Updated @minecraft/server dependency from beta to stable 2.7.0
Updated @minecraft/server-ui dependency to stable 2.7.0
Removed unused @minecraft/server-gametest beta dependency
Pack version bumped from 1.2.0 → 1.3.0
* Player History — Full Rework
Renamed button from "View TPA History" to "Player History" for clarity
History entries now show online status indicator ( online / offline)
Each entry displays last action and time since interaction (e.g. 5m ago)
History now stores up to 20 entries, most recent at the top
Duplicate entries are removed and refreshed when a player is interacted with again
* History Player Info Panel — New Feature
Clicking any name in history now opens a dedicated player info screen showing:
Player name
* Online / Offline status
Last interaction type
Time since last interaction
From the info screen you can now:
Send TPA Request directly without going back to the main menu
Teleport to them instantly (op/admin intended)
Bring them to you instantly (op/admin intended)
If the player is offline, TP buttons are hidden and a notice is shown
* Bug Fixes
Fixed history button doing nothing useful when clicked
Fixed history not tracking who sent/received/accepted/denied requests
Fixed give.js using outdated spawn event reference — updated to playerSpawn for @minecraft/server 2.7.0
Fixed itemUse event using deprecated property — now safely reads ev.itemStack ?? ev.item
Fixed clock item check not correctly detecting the Menu UI clock in some edge cases
* Internal / Code Quality
Separated history tracking into addToHistory() utility for consistency
Added formatTime() helper for human-readable timestamps
Added getOnlinePlayer() helper to reduce repeated player lookups
Console logs now include version and module name for easier debugging
History and request Maps are fully initialized at module load time