auction_house_0.3.mcaddon
What's new
Auction House v1.0.5 — Update Log
A lot of this update was focused on making the auction system safer when the server reloads, crashes, or an inventory/scoreboard operation fails halfway through.
What changed
- Reworked auction saves so unfinished writes can’t replace the last committed state.
- Added transaction journaling for listings, bids, and Buy Now purchases.
- Improved recovery after interrupted money or inventory operations.
- Fixed a case where failed transactions could come back after state corruption.
- Claims now keep track of incomplete deliveries instead of risking item duplication or loss.
- Added admin recovery support for claims that can’t be resolved automatically.
- Scoreboard failures now stop the transaction instead of silently treating a player’s balance as "0".
- Listing fees and item removal are now protected by the same transaction system.
- Improved item escrow validation so unsupported item data is rejected before listing.
- Preserved structured item lore instead of flattening it to plain text.- Removed silent truncation of enchantments and Adventure-mode block restrictions.
- Added extra item-data checks using Bedrock’s own stack comparison where supported.
- Cleaned up old transaction/refund code that was no longer used.
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