File Details
auction_house_0.2.mcaddon
- R
- May 7, 2026
- 67.03 KB
- 850
- 26.10+3
File Name
auction_house_0.2.mcaddon
Supported Versions
- 26.10
- 26.3
- 26.0.02
- 26.0
Auction House addon changelog Version 1.0.2 Minecraft Bedrock Edition
Money system fixed
The auction house now uses the normal Bedrock scoreboard system for money.
The scoreboard objective is called:
money
This means the auction house now works with commands like:
/scoreboard players set @s money 1000 /scoreboard players add @s money 500 /scoreboard players remove @s money 100
The addon creates the money objective automatically when the world loads.
Buying, bidding, listing fees, refunds, and seller payouts now all use the money scoreboard.
I also added an admin money command:
/p:ahadmin money <onlinePlayer> <amount>
Example:
/p:ahadmin money Steve 1000
If a player had money saved in the old system, the addon will try to move it into the new scoreboard system when they use the auction house.
Item saving fixed
Items should no longer lose important data when they are listed or claimed.
The auction house now tries to keep:
- custom names
- lore
- enchantments
- durability
- item damage
- dynamic properties
- can-destroy data
- can-place-on data
- lock mode
- keep-on-death data
This fixes the problem where enchanted tools or weapons could turn into plain items after being sold or claimed.
Auction storage improved
Auction data is no longer saved as one huge storage value.
The addon now splits auction data into smaller chunks, which makes saving safer and helps prevent storage problems when there are many listings.
There is also a storage safety check. If the auction house gets too full, the addon can stop new listings before the data becomes too large.
Listing limits added
Players now have a maximum number of active listings.
This helps stop one player from flooding the auction house with too many items.
Auction duration is also limited now. Players can no longer make listings that last for an extreme amount of time.
Selling improved
Players can now choose how many items from a stack they want to sell.
Before, listing an item took the whole stack from the selected slot. Now players have more control.
A listing fee was added.
A sale tax was also added.
These help reduce spam listings and give the economy a money sink.
Canceling and refunds improved
Canceling an auction with active bids now asks for confirmation.
This makes it harder to cancel an active auction by accident.
If an auction is canceled, bidder money is safely moved into pending claims.
Refund handling for canceled and expired listings was also improved.
Auction menu improved
The normal compass no longer opens the auction house.
This fixes the issue where using a regular compass would open the auction menu instead of working like a normal Minecraft compass.
The auction house now opens with the custom Auction Token.
Browsing listings now has search support.
Listings can now be sorted.
Pending claims now show what items or money are waiting, instead of only showing a number.
The create-listing menu also has clearer instructions.
Admin commands added
New admin commands:
/p:ahadmin list Shows current auction listings.
/p:ahadmin remove <listingId> Removes a specific listing.
/p:ahadmin clear Clears all auction listings.
/p:ahadmin money <onlinePlayer> <amount> Sets a player's money balance.
These commands are meant for server admins or operators.
Performance improved
Auction expiration checks are now smarter.
The addon no longer checks every few seconds for no reason when no auctions are close to expiring.
State loading and saving were also cleaned up to reduce unnecessary work during normal menu use.
Pack files fixed
Placeholder UUIDs were replaced with proper random UUIDs.
The addon version was updated to 1.0.2.
Invalid JSON comments were removed.
Manifest files were cleaned up.
JSON files were checked to make sure they parse correctly.
Recipe fixed
The Auction Token recipe now has an explicit result count.
This makes the recipe clearer and safer to edit later.
Languages added
Language files now include:
en_US en_GB de_DE es_ES fr_FR zh_CN
Tested outside Minecraft
The addon package was checked for:
- JavaScript syntax errors
- broken JSON files
- broken .mcaddon zip structure
The pack should import normally.
Still check the Minecraft Content Log after importing, especially if you are using it with other economy or UI addons.
Important note
The money system uses the scoreboard objective named:
money
If you use another economy addon, make sure it also uses the same objective name.