File Details
SuBowV3.1.mcworld
- R
- Apr 18, 2026
- 7.37 MB
- 1.9K
- 26.10
File Name
SuBowV3.1.mcworld
Supported Versions
- 26.10
SuBow V3.1 Update Log
Welcome to SuBow V3.1! This update brings a massive overhaul to the Practice BOT AI, introduces a brand new stat-tracking system, and adds highly requested Quality of Life features.
🤖 Practice BOT & AI Overhaul
NEW Difficulty: Player Clone [BETA]!
The BOT can now learn your playstyle! Play a few matches, and the game will generate an AI profile based on your jump frequency, dash usage, combat distance, and bow accuracy.
Select "Player Clone [BETA]" in the BOT Menu to fight against an AI trained on your own habits!
3D Combat Awareness: BOTs now calculate vertical distance (Y-axis). If you are above them, they will actively jump and aim upwards to pressure you.
Anti-Camping Logic: BOTs will now scan their movement routes. They will no longer blindly walk off the stage into the void if a player is hiding outside the arena.
Water Escape: BOTs are no longer helpless in water. They will immediately swim up and use Air Dash to aggressively jump out of the water.
Stuck Prevention: If a BOT gets stuck below the stage for 14 seconds without dying, it will automatically be eliminated, and the kill will be properly awarded to the opponent.
Auto-Cleanup: BOT matches will now automatically close and clean up entities if all human players leave the room.
📊 Personal Records (Stat Tracking)
Detailed Tracking: The game now automatically tracks your Matches Played, Wins, Kills, Deaths, K/D Ratio, Fired Shots, Hit Shots, and overall Accuracy (%).
Mode Separation: Your records are tracked completely separately for Practice vs BOT, Duel (1v1), and FFA Rooms.
Stats Menu: Added a new "Personal Records (Stats)" button in the Main Menu (Book) so you can review your combat history at any time.
✨ Quality of Life & UI Improvements
Spectator HUD Upgrade: When spectating a match, your Action Bar will now display a real-time leaderboard showing the Damage %, Lives/Kills, and OUT status of all active participants in the match.
Lobby Saturation: Players waiting in the lobby or hovering around will no longer lose hunger. Infinite Saturation is now applied outside of active combat.
UI Bug Fixes: Fixed the broken icon for the Personal Records menu button.

