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One Block Wars -Rising-

"One Block Wars: Rising" is a new mini-game addon that adds the tense "Rising Lava" mechanic to my creation, "One Block Wars". Gather resources from the block beneath your feet, build towers to escape the approaching lava, and kick down your rivals!
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One Block Wars_RisingV2.1.mcworld

File nameOne Block Wars_RisingV2.1.mcworld
Uploader
Aperion_HQAperion_HQ
Uploaded
Jul 14, 2026
Downloads
1.3K
Size
8.1 MB
File ID
8430417
Type
R
Release
Supported game versions
  • 26.30

What's new

One Block Wars: Rising — V2.1 Update Log

Overview

V2.1 brings match control in line with main One Block Wars: operator-only custom commands, chat aliases, and a phase timer settings UI — plus Blitz mode support for Rising.


New Features

Operator Commands

Match control is now OP-only (same permission model as main OBW).

Chat commands

Command Action
!start
Start Normal mode
!start_b
Start Blitz mode (phase times × 1/5)
!stop / !reset
Stop match & reset map
!settings
Open phase timer settings

Slash commands

Command Action
/obw:start
Start Normal mode
/obw:start_blitz
Start Blitz mode
/obw:stop
Stop & reset
/obw:settings
Phase timer settings UI

Non-operators who try chat commands get a clear “Operators only” message.

Phase Settings UI (!settings / /obw:settings)

  • Adjust Phase 1 / 2 / 3 durations with sliders
  • Reset timers to default (10m / 10m / 5m)
  • Optional: save only, or start Normal / Blitz from the same form
  • English / Japanese language toggle in the settings menu
  • Settings are locked during an active match
  • Durations are saved per Rising world (obwr_phase_durations)

Blitz Mode

  • Faster matches: each phase runs at 1/5 of the configured duration
  • Start via !start_b/obw:start_blitz, or the settings UI
  • Match start announces mode and effective phase timings

Rule Book

  • Controls page updated with the full command list (chat + slash)

Technical / Pack Changes

  • BP / RP version: 2.1.0
  • New modules: CommandManagerGameCommandsPhaseSettingspermissions
  • PhaseManager / GameManager now honor custom durations and Blitz
  • Action-bar override from the old phase HUD was removed so it no longer conflicts with the V2.0 JsonUI HUD

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