Hungry Hermits 1.2.mcworld
What's new
- Reworked the rerolling upgrades system. Instead of rerolling always having a 50% failure rate, upgrades can now have 35%, 50%, and 65% failure rates. This was done to incentivise rerolling mediocre upgrades if you get a low failure rate and to incentivise keeping bad upgrades if you get a high failure rate.
- Fixed a bug that allowed players to call the phone more times than the number of customers during the day.
- Added a few QOL improvements.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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