Description
This map is a tower defense map. As usual, you will defend your base using turrets.


I took the gameplay mechanics of this map from the PvZ game. So the monsters that come will be able to attack the turret. You can increase the damage and repair the damage received from your turret when you enter the game.

You can also increase the damage, reload speed, and HP of your turret in the lobby in the upgrade menu by using tokens obtained from killing monsters with several possibilities of giving tokens.

This map uses a command camera as its game display. You only need to hold an item in the hotbar then click the attack button to interact. So you don't need to walk around using motion controls to be able to interact with things on this map.

This map is an endless type. So you can play as much as you want without limits.
This map is still not completely finished. So just wait for the update, because I still have an idea but haven't had the right time to make it happen.
For this map update, the plan is to use a behavior pack. But let's see, does it work as expected? The purpose of using a behavior pack is to save your progress so that it doesn't disappear.

Also watch this video (if you like)
*change language voice in settings
Ok, thanks for reading this. Hope you enjoy the map.


