Description
This is a 3D puzzle game, where the player must find his way through multiple levels to progress.
The catch is that the player can't jump.
The lobby is a big book and the levels are shown with signs and mini diaramas.
The game is inspired by the mario game Captain Toad: Treasure tracker.
Every level has 3 hidden diamonds and 1 gold star at the end.
Get the star to end the level.
Still in BETA
Update log:
BETA 0.3:
- added 1.1: tutorial
- added 1.2: tiny tower takeover
- added 1.4: fireball fortress
- added lobby
BETA 0.5:
- added 1-3: mirror maze madness
- added 1-4: ghost sign graveyard
- moved 'fireball fortress' from lvl 1-4 => lvl 1-5
- added slowness and weakness to players
- changed the first diamond of lvl 1-2
- removed fall damage
BETA 0.5.1 (bug fixes):
- Players now start at full hp as intended and can regenerate
- A hole in the ground has been filled up
- Players can now collect the first diamond of lvl 1-3
- The pond of lvl 1-3 is now more realistic
- Haunted mansion now got a first design update (more will come)
- Players now have infinite saturation
- Gamerule showcoordinates is now turned off
- When killed in lvl 1-3 and 1-4, the time will now turn to noon when respawning
- When killed in lvl 1-4, the glass bridge now disappears
BETA 0.6:
- added 1-6: parkour block palace
- ghasts can't destroy blocks anymore
- changed the last diamond of lvl 1-4, because of mob griefing being disabled
- lvl 1-1 now has 3 diamonds
- tutorial signs have been readded
BETA 0.6.1:
- removed education settings in the level.dat file
- CAN NOW BE PLAYED ON BEDROCK
BETA 0.6.2:
- player now can't jump even if he wanted to
- scaffolding from lvl 1-2 is replaced by teleport and oak planks
Recordings and images are made with actions and stuff (not included)
Thank you for your feedback, now people can actually play the map
If you find more bugs, please comment them





