File Details
Biome Spiral Parkour v1.2
- R
- Mar 11, 2026
- 4.32 MB
- 193.4K
- 26.3
File Name
Biome Spiral Parkour v1.2.mcworld
Supported Versions
- 26.3

Biome Spiral Parkour – v1.2 Changelog
New Features
- Added Restart and Respawn items to improve the speedrunning experience.
- Restart Item: Instantly restarts your entire run.
- Respawn Item: Teleports you to your last checkpoint.
Gameplay Improvements
- Added plank blocks in the Warped Forest and Crimson Forest, and Polished Basalt in the Basalt Deltas to improve the parkour path.
- Increased the height of the Nether Fortress section to make the slime block jump easier and more intuitive.
- Raised the left-side bone structure in Soul Sand Valley to improve movement flow.
- Replaced the Dripleaf at the start with a Lilypad to prevent players from falling into the water during the opening cutscene.
- Changed the “Run Started” message into “Parkour Started” when starting the parkour.
Fixes
- Fixed a skip in Pale Garden that allowed players to jump from the Pale Oak Tree to the tallest Spruce Tree.
- Moved the Biome Spiral Parkour logo upward in the cinematic scene so it is no longer cut off on some devices.
- Players now die when falling into the water layer immediately after starting a run.
- Players can no longer reset their timer by stepping on the starting pressure plate and dying from fall damage.