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Backrooms RTX – An infinite ray tracing horror experience

Backrooms RTX is an infinite, eerie randomly-generated Minecraft RTX experience inspired by the internet urban legend of backrooms liminal spaces.
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Description

Backrooms RTX is an infinite, eerie, randomly-generated Minecraft RTX experience inspired by the internet urban legend of the Backrooms liminal spaces.

The goal of this project was to create the psychological horror of running through the never-ending labyrinth of the backrooms. There is no monster, and no mission to beat, but most importantly, no end in sight!
As you explore the complex, you will keep encountering rooms and hallways that vaguely resemble real life spaces that may sometimes feel the same, but never look the same twice.

You may however, unlock the world template, make the space more dangerous, and try to survive, but that's up to you, the purpose of this template is to recreate the distressing experience of being in the backrooms and being able to roam truly endlessly.

The download is a world template, not an .mcworld, import the template, and create a world using the template before world creation menu.

Features

  • Infinite randomized generation
    The Backrooms are seamlessly generated as you move through the world. There is always a way forward, even if rarely it might not seem like it.
  • Every experience is different
    The first 8 chunks around the spawn are pre-generated and the spawn is always the same for every player. Beyond that, everything is randomly generated as you explore. Reimporting the world freshly will give you a new experience past 8 chunks.
  • Liminal spaces
    You will encounter familiar-looking rooms and hallways, but their layouts will never be exactly the same. You will also come across many random anomalies in the generation.
  • Ray-traced visuals
    Backrooms RTX is designed as a ray tracing showcase as well as a horror experience, utilizing Minecraft RTX to create the lighting and atmosphere of a Backrooms, including unique mirrors, glass and lighting anomalies, all of which require RTX. Use the Vanilla RTX App to launch Minecraft for ray tracing features to work correctly and without hassle.
  • Custom sound effects & PBR textures
    The experience features unique sound SFX designed to add to the atmosphere while exploring the Backrooms. You may hear directional footsteps, wood knocking sounds, etc..., Don't panic! The place may seem distressing, but I personally like it in there!
  • Multiplayer
    Multiplayer is supported in principle, but it is currently not guaranteed or fully tested. As mentioned earlier, the Backrooms are generated around the player in an 8-chunk radius, so multiple players exploring separately may produce unexpected behavior.

Ray Tracing Setup

For ray tracing to be enabled correctly, use the Vanilla RTX App to launch Minecraft with RTX before you attempt importing the world template and creating your copy of Backrooms RTX world. Requires a dedicted DXR capable GPU.

This project is not affiliated with or endorsed by Nvidia or Mojang.
It is a fan-made project created in the same spirit as RTX's other demo worlds available for free on the marketplace. Furthermore, some of PBR assets fall under CC0, explicitly the ones taken from this page. The behavior pack, and all other resources, including the sound effects, are original.

By Cubeir. All rights reserved, unless explicitly stated otherwise.

 

Watch the trailer!

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