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Axiom Toy Industries

this is a 100% vanilla made game with only external addons used for AI and others, survive the horror that Axiom Toy Industries gives you, and discover lore about what happened and what the company of toys is actually doing...

Are you ready?

Are you ready to dive into the terrifying universe of Axiom Toy Industries? If you aren't, wait a little longer until you have the courage. This first chapter was only a test to see if it will explode in fame, so expect some scenes to not be as good as others. If this actually blows up... Chapter 2 will be built properly next time with actual planning, but expect it to take a lot since currently I'm the only one developing this game and genre. So thank you all who will actually play this, and shoutout to Dylan Haymes for being the first playtester and saying it's actually good.


About the game

This game took 2 addons to build and is actually not 100% vanilla, but the scripting and chase sequences are entirely built on command blocks, so no external code EVER! Even Chapter 2 will be built on command blocks if it's possible. Some ideas are... well far from what you'd expect being possible with only command blocks, but one idea? I'm not so sure about if I can build it only from command blocks, so sorry if you'll see in the next chapter's description that external code was used to make something possible.


Platforms

I won't have much time to explain how to import the world into Minecraft Bedrock from PC/Mobile. Yes, I'm sorry, no PlayStation. I wanted to let the PlayStation guys hop onto this game that was probably made 95% on a PS5 directly. I checked and found out that I'll need to be partners with Mojang and then allow them to publish my maps, but addons used directly from the Marketplace will have to have their own rights to tell me if I'm allowed to use them or not, and I can't take that risk to take an addon out that this game heavily depends on. So I decided to just go with this platform which is MCPEDL, which on here I am allowed to use addons without needing to ask their creators for clarifying if I am allowed to use them or not.


How to import the world

Back to the topic, I was talking about having enough time to explain how to import the map into Minecraft Bedrock, so here is the URL to YouTube explaining how to import the world safely.
https://youtu.be/ecirQo3grYE?si=hjOn4Idumsy8gHPu

So far, based on feedback from my friend, I've seen that the required add-ons aren't included. I'm so sorry, but you guys will have to get the add-ons yourselves.

The add-ons required are the Dwellers Add-On by Panascais and the Advanced Machines Add-On. If you want the best visuals, I highly recommend Prizma Visuals, which is what I use.

I'm sorry to everyone who thought everything was free and completely handmade. 100% of the game is handmade, but the add-ons required to make the game work are not free and cost money to get everything running. Every required add-on is about $14.98 USD in total, or $20.97 USD with Prizma Visuals.

Hope everyone understands.

Love and peace from Axiom Toy.

The Axiom Toy Industries Team

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I just made our first game project and is downloadable now!