Zombiecraft World Menu

The World Menu is a dynamic Minecraft interface offering features like player teleportation, security systems, shops, and more. It enhances gameplay by providing easy access to tools, trading, and customization, perfect for multiplayer or solo worlds.

File Details

world_menu_2.16.25.mcaddon

  • R
  • Feb 16, 2025
  • 3.16 MB
  • 388
  • 1.21.51

File Name

world_menu_2.16.25.mcaddon

Supported Versions

  • 1.21.51

Patch Notes: Major Addon Update Version Overview: This update overhauls the entire addon, with improvements, new features, and a complete recoding of the systems. Due to the significant changes, some data formats have changed, requiring players and admins to reset certain settings. Here’s everything new and improved:

Key Changes and Updates: Security System Overhaul: Base Security System Revamped: The security system no longer teleports intruders to spawn but instead teleports them to the outer perimeter of the secured base.

Configurable Security Range: You can now set the security range dynamically based on X and Y coordinates.

Multiple Security Locations: Players can now own more than one security location and even charge others for setting up security systems.

Economy Conversion: A Convert Economy option has been added, allowing players to transfer their old economy into the new system via the World Menu. Admin Tools and Features: Admin Ranks Added: Admins can now manage different levels of permissions with customizable admin ranks.

Trust Members: Trust members gain full access to the World Menu.

Admin Management Tab: Admins can set restrictions for each rank through the new Edit Admin Ranks section.

Red Button (Admin Tool): This tool gathers all scoreboards in the world into a single list, allowing admins to view the database and remove unnecessary or obsolete scoreboards.

Use Case: This tool is also essential for resetting the addon or removing specific scoreboards. Player and Economy Systems: Player-to-Player Stores: The store system is now fully dynamic:

Admins can configure how many stores a player can own. Players can choose the price they want to charge for their items. Bulk Item Selling for Shops: Players can now sell items in bulk in both player stores and server shops.

For example, you can sell items by stacks (e.g., 64 items per purchase). Server Shops: Similar to player stores, server shops can now handle bulk transactions.

Reset Required (Database Changes): Due to the database reformatting, admins must reset certain systems:

Remove the following scoreboards through the Red Button Menu:

Security Base Friend List Reinitialize Security Systems: Players will need to re-add their friends due to format changes in the database.

Additional Features and Notes: Toggle Systems: You can now dynamically enable or disable:

TP Spawn Player-to-Player Teleports Homes System Sell Shops and Server Shops Enhancements: Bulk-selling functionality for both shops allows more efficient transactions.

Store Ownership Limits: Admins can configure store limits and charges for setting up stores.

Reminder: This update is extensive and may include additional features or tweaks that aren't listed here due to the size of the overhaul. Feel free to explore the new systems and discover all the improvements!

Note: This update is essentially a recoding of the entire addon, with enhanced functionality, improved dynamic systems, and new customization options for admins and players alike. o you will hafl to remove all your stores and re add them unforntally but its for the better in the end