ZeyronWE_[RC]1.3.5XLV.mcpack
What's new
📝 Zeyron WorldEdit - Official Changelog (v1.5.0 RC-1)
🚀 NEW RC FEATURES (The Mega Additions)
Custom 3D Tree Builder: A brand new procedural tree engine! No more "Grass/Dirt" requirements. You can now plant high-fidelity trees (Oak, Cherry, Azalea, etc.) on ANY surface—even on Glass or in Mid-air.
Mega Font Engine: The Text Maker now supports a full A-Z 3D Block Font. Generate massive, clean block letters for your builds instantly.
Radius-Based Replace (RBN/RBB): You no longer need to select Pos 1 & 2 for replacing! Use the new Radius setting to instantly swap blocks in a massive area around you.
Height-Lock Painting: The Roof Painter now features a vertical lock. It smartly detects the height of the roof you clicked on and ignores the ground below.
🛠️ STABILIZATION & PERFORMANCE FIXES
Infinite Wall Engine: Fixed the "Queue Death" bug. You can now build massive walls without the game crashing, thanks to the new system optimization.
Master Brain Update (main.js):
Left Click (Break): Now flawlessly sets Position 1.
Right Click (Tap): Now flawlessly sets Position 2.
Improved logic to prevent interference between selection and tool usage.
The RBN Fix: "Replace By Nothing" (RBN) mode is now 100% separate from RBB. It converts every solid block in your radius to your chosen block without needing a target.
Zero-Limit Replace: Removed the old 20-block area limit. Replace thousands of blocks at once with the new anti-lag shield.
🛡️ SYSTEM UPGRADES
Enhanced 3D Particles: Selection boxes now render with smart mobile optimization—particles become less dense for huge areas to prevent lag.
Undo/Redo Mega Memory: History system now supports up to 40,000 block changes per action for ultimate safety.
Clean UI Experience: All menus have been overhauled to be fast, responsive, and 80% bug-free.
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