ZenXveda Essentials

The ultimate all-in-one survival and PvP companion featuring dynamic lighting, vein mining, auto-totem, and Java-style combat mechanics.
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ZenXveda Essentials v1.0.2

File nameZenXveda_Essentials.mcaddon
Uploader
ZenXvedaZenXveda
Uploaded
Oct 12, 2026
Downloads
984
Size
1.5 MB
File ID
9146333
Type
R
Release
Supported game versions
  • 26.50
  • 26.40
  • 26.30
  • 26.20
  • 26.13
  • 26.12
  • 26.11
  • 26.10
  • 26.3
  • 26.0.02
  • 26.0
  • 1.21.132
  • 1.21.131
  • 1.21.124
  • 1.21.123
  • 1.21.122
  • 1.21.121
  • 1.21.120
  • 1.21.114
  • 1.21.111
  • 1.21.101
  • 1.21.100
  • 1.21.94
  • 1.21.93
  • 1.21.92
  • 1.21.90
  • 1.21.82
  • 1.21.81
  • 1.21.80
  • 1.21.73
  • 1.21.72
  • 1.21.71
  • 1.21.70
  • 1.21.61
  • 1.21.60
  • 1.21.51
  • 1.21.50
  • 1.21.44
  • 1.21.43
  • 1.21.41
  • 1.21.40
  • 1.21.30
  • 1.21.21
  • 1.21.20
  • 1.21.2
  • 1.21
  • 1.20.80
  • 1.20.70
  • 1.20.60
  • 1.20.50
  • 1.20.40
  • 1.20.1
  • 1.20

What's new

[1.0.2] - Script Optimization & Comprehensive Bugfix Update

📖 Guidebook UI & Navigation

  • Fixed Broken Icon: Corrected the feature toggle icon in the detailed module view (textures/ui/check), fixing the broken texture previously displayed.
  • Synchronized Version Indicators: Updated all internal Guidebook menus, quick setting dialogues, and pause menu headers to v1.0.2.

🛡️ Smart Auto-Totem Safety

  • Zero Inventory Voiding: Fixed an item-loss bug where equipping a Totem of Undying with a completely full inventory would overwrite and void the current offhand item. Displaced offhand items are now safely dropped at the player's feet (dimension.spawnItem).

💡 Dynamic Handheld Lighting

  • Water Source Preservation: Custom light blocks emitted underwater now detect waterlogged states and safely revert back to water rather than leaving permanent air pockets or destroying water sources when moving away.
  • Equipment & NBT Preservation on Crouch-Swap: Refactored the double-crouch offhand swapping mechanism to use the modern @minecraft/server EquipmentSlot API directly instead of /replaceitem commands. Durability, custom enchantments, lore, and item names are now 100% preserved.
  • Toggle Compliance: Dynamic Lighting now actively checks the zxv_light_off tag; toggling Dynamic Lighting OFF in the Mod Menu immediately halts all illumination calculations and block updates.

⛏️ VeinMiner & Tree Capitator

  • Decoupled Module Toggles: Fixed a logic bug where disabling Tree Capitator (zxv_capitator_off) also accidentally disabled VeinMiner for ores and gravel. The two mechanics now operate independently.
  • High-Performance Cluster Harvesting: Replaced blocking sequential await operations on command execution inside block-breaking loops with asynchronous dispatches. Tree felling and ore vein mining now occur smoothly without tick throttling or momentary freezing.

🌾 Crop Capitator & Farming

  • Creative Mode Protection: Added game mode safeguards across crop replanting and VeinMiner to prevent accidental survival drop spawning when breaking crops or ores while in Creative mode.

⚡ Java Combat Regeneration & Actionbar Cleanliness

  • Eliminated Actionbar Spam: Standardized food saturation tracking to round to whole integers (Math.round), eliminating tick-by-tick actionbar spam caused by fractional exhaustion values. Guidebook notifications, Auto-Totem activation banners, and system actionbars now display cleanly and uninterrupted.

🧹 Codebase Optimization

  • Removed Redundant Files: Cleaned up orphaned and duplicate JavaScript files from the root Behavior Pack scripts directory (blocks.js, config.js, main.js, ores_gravel.js, tree.js, etc.) to streamline the addon package and improve load times.

📦 Manifests & Packaging

  • Synchronized Manifests: Bumped Behavior Pack and Resource Pack manifest versions, module versions, and inter-pack dependencies to [1, 0, 2].
  • Pack Distribution: Repackaged into ZenXveda_Essentials.mcaddon with standard DEFLATE compression.

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