Description
WMobControl — Keep Your Base Mob-Free
Tired of hostile mobs piling up around your base? This addon adds a small set of tools to give you full control over mob spawns and behavior in an area — annihilate them, repel them, lure them wherever you want, or harvest their XP.
Features
Mob Annihilator (4 tiers)
A block that automatically damages any hostile mob standing in its area, no player input needed.
Tier
Damage
Area
Fire Rate
Max per zone
Iron
10
3×3×3
every 2s
8
Diamond
20
5×5×5
every 1s
4
Emerald
40
7×7×7
every 0.5s
2
Netherite
100
~10×10×10
every 0.1s
1
Killing a mob with an Annihilator drops bonus XP orbs on the spot.
Crafting: each tier upgrades from the one below it (Iron → Diamond → Emerald → Netherite), surrounded by the matching block (iron/diamond/emerald/netherite) in a plus pattern. The base Iron tier is crafted from iron blocks and a redstone block.
Scare Torch
Repels hostile mobs within a 32-block radius, covering the torch's own height and everything below it, plus 4 blocks above — mobs far away get knocked back hard, mobs too close get teleported straight to the edge of the range. Only one Scare Torch can be placed per radius.
Crafting: like a normal torch, but with a coal block instead of coal.
Beckoning Torch
The mirror image of the Scare Torch — pulls hostile mobs toward it instead of pushing them away, great for building mob farms or trap rooms. Same range rules as the Scare Torch (32 blocks, own height and below plus 4 blocks up, one per zone), doesn't interact with Scare Torches at all.
Crafting: like a normal torch, but with a gold block instead of coal.
Experience Collector
A block that quickly absorbs any XP orbs floating nearby, storing the experience internally instead of letting orbs scatter or despawn. Stored XP is withdrawn manually by the player whenever you want it — nothing is force-fed to you automatically.
Crafting: (add recipe details here)
Which mobs does this affect?
All hostile-type mobs are covered — the full family list: standard monsters, undead, arthropods (spiders/silverfish), illagers, piglins, endermen, hostile golems, witches, guardians, creepers, and slimes.
Why use it?
Clear your base perimeter automatically, no manual grinding
Fine-tune your defenses with 4 upgrade tiers
Build a proper mob farm with the Beckoning Torch
Keep specific zones mob-free with the Scare Torch
Farm XP passively with the Experience Collector
Compatibility
Minecraft Bedrock Edition 1.21+
No Beta APIs / experimental toggles required — runs on stable scripting APIs
Notes
This is a survival-friendly, vanilla-style utility addon — no new dimensions, no story content, just clean base management tools.
Author
Alexander_kk






