Waypoint Teleport lets you save locations in Minecraft Bedrock and teleport between them, using the Lodestone as your access point. The menu automatically appears in each player’s own language.
How to use it Click a Lodestone with an empty hand, or while holding a stick. With any other item, compass included, the Lodestone behaves as usual. A menu opens with four options:
Teleport (private): pick one of your own saved destinations. Teleport (public): pick from destinations shared by all players, shown with the name of the player who created them. Save this spot: name the Lodestone you clicked and choose whether it’s private or public. Delete a waypoint: remove one of your destinations.
Features
Private and public lists: the private list is visible only to its owner, while the public list is visible to every player in the world. XP cost: each teleport costs 1 experience level (configurable, 0 = free). Limits: 20 private waypoints per player and 50 public waypoints in the world (configurable). Dimensions: works across the Overworld, Nether and End. Permissions: everyone deletes their own waypoints. Players with the admin tag can also delete other players’ public waypoints. Saving: waypoints stay in the world even after you close the game. Languages: English, Italian, Spanish, French, German and Brazilian Portuguese, chosen automatically from the game’s language. Any other language falls back to English. Performance: the mod only runs when you click a Lodestone. It uses no continuous ticks and keeps no chunks loaded.
Installation Open the .mcaddon file to install both packs, then activate both the behavior pack and the resource pack in your world. If the resource pack is not active, text will appear as raw keys such as waypoint.title.
Requirements Minecraft Bedrock 1.21 or later, with the Beta APIs experimental toggle enabled in the world if your version requires it.

