Viltrumite evolution 3.6.12
What's new
📋 v3.6.36 CHANGELOG
🪽 Sky Launch — FIXED
- Sky Launch now only activates its landing safety after Sky Launch was actually used.
- Falling normally no longer gives you unwanted Slow Falling.
- If Sky Launch detects solid ground within approximately 6 blocks while you’re descending, Slow Falling activates.
- Slow Falling continues refreshing until you land.
- Landing clears the Sky Launch safety state properly.
👑 Level 5 — Supreme Viltrumite
- 100 HP
- Resistance V
- Strength VI while unarmed
- Strength I with weapons
- Speed IV
- Jump Boost II
- Haste IV while empty-handed
- 80% knockback resistance
- Extremely fast flight
- 50× armor durability
- 10× weapon/tool breaking progression
👊 Emperor’s Fist
- Level 5 ultimate punch
- 9 damage
- 3-second cooldown
- Massive knockback
- Hit-based ability rather than relying on a normal use action
👑 Emperor’s Clap
- Level 5 ultimate sonic attack
- Massive shockwave
- Large destructive radius
- Powerful forward shockwave
- Increased vertical destruction
- Bedrock protection
💨 Sonic Boom
- High-speed flight burst
- Destroys blocks in the flight path
- 3-second high-speed flight effect
- 15-second cooldown
🤜 Super Grab / Super Throw
- Super Grab holds targets for up to 5 seconds
- Targets can attempt to escape by jumping
- Super Throw launches targets much harder
- Landing impact deals 17 HP / 8.5 hearts
- Explosive impact effect
🛡️ Counter System
- Counter and Superior Counter
- 0.25-second timing window for maximum counter damage
- Damage decreases as the charge is held
- Additional Resistance while countering
- 11-second cooldown
- Superior Counter reaches 18 HP / 9 hearts
✈️ Flight
- Hover flight
- Slow flight
- Sprint/cruise flight
- Transition animations
- Directional movement fixes
- High-speed Level 5 flight
- Hunger requirement for flight
🧬 Viltrumite Physiology
- Regeneration I pulse system
- Water Breathing while underwater
- Reduced hunger drain
- Progressive knockback resistance
- Progressive armor durability
- Progressive weapon/tool durability
- Full unarmed Strength/Haste progression
📈 VEP & Evolution
- VEP Potion I — +50
- VEP Potion II — +250
- VEP Potion III — +1,000
- VEP Potion IV — +5,000
- Mob VEP drops
- Warden, Wither, and Ender Dragon high-tier VEP rewards
- Level 4 requires 2 Netherite Blocks + Nether Star
- Level 5 requires 100,000 VEP + 4 Netherite Blocks + 2 Nether Stars + Dragon Egg
⚔️ Combat & Abilities
- Weapons force Strength I instead of inheriting your full unarmed Strength.
- Tools/weapons don’t receive the full unarmed Haste progression.
- Ability items can be moved around inside the inventory.
- Ability items are protected from normal dropping/crafting exploits.
- Ability icons remain visible in inventories while being hidden when held where appropriate.
This mod has no additional files