Village Ruler

Every Kingdom Starts With a Single Village. Claim it. Build it. Rule it.

File Details

Village Ruler.mcaddon

  • R
  • Jul 5, 2026
  • 20.79 KB
  • 28
  • 26.30+30

File Name

Village Ruler.mcaddon

Supported Versions

  • 26.30
  • 26.20
  • 26.13
  • 26.12
  • 26.11
  • 26.10
  • 26.3
  • 26.0.02
  • 26.0
  • 1.21.132
  • 1.21.131
  • 1.21.130
  • 1.21.124
  • 1.21.123
  • 1.21.122
  • 1.21.121
  • 1.21.120
  • 1.21.114
  • 1.21.111
  • 1.21.101
  • 1.21.100
  • 1.21.94
  • 1.21.93
  • 1.21.92
  • 1.21.90
  • 1.21.82
  • 1.21.81
  • 1.21.80
  • 1.21.73
  • 1.21.72
  • 1.21.71
 

🏰 Village Ruler - Major Alpha Update

Welcome to the first major release of Village Ruler! This update completely transforms vanilla villages into player-managed civilizations where you can build, expand, and eventually rule your own kingdom.


✨ NEW FEATURES

πŸ‘‘ Become the Village Ruler

  • Claim naturally generated vanilla villages.
  • Rename your villages.
  • Manage multiple settlements.
  • Each village now has its own leader and Settlement Core.

πŸ“‹ Village Planner

Every player now receives a Village Planner automatically.

The planner now displays:

  • πŸ‘₯ Population
  • 🌾 Food
  • πŸͺ΅ Wood
  • πŸͺ¨ Stone
  • ⛏️ Ores
  • πŸ’Ž Emerald Treasury
  • πŸ“¦ Stored Resources
  • πŸ—οΈ Active Build Queue
  • πŸ“ˆ Village Status

Additional Planner Features:

  • Deposit resources directly from your inventory.
  • View village statistics.
  • Manage your settlement.
  • Access village management tools.

πŸ—οΈ Blueprint Building System

Buildings must now be researched before they can be constructed.

Blueprint Workflow:

  • Unlock a blueprint using Emeralds.
  • View the resources required.
  • Gather materials.
  • Place the blueprint.
  • Watch builders construct it block by block.

πŸ“¦ Village Resource System

Villages now maintain their own resource storage.

Resources include:

  • 🌾 Food
  • πŸͺ΅ Wood
  • πŸͺ΅ Planks
  • πŸͺ¨ Stone
  • πŸͺ¨ Cobblestone
  • ⛏️ Coal
  • ⛏️ Iron
  • πŸ’° Emerald Treasury

Buildings cannot be placed unless the village has enough resources.


πŸ‘· Living Villager Jobs

Villagers now automatically receive specialized jobs.

Current Roles:

  • Builder
  • Farmer
  • Lumberjack
  • Miner
  • Merchant
  • Blacksmith
  • Village Leader

Builders now:

  • Build structures block by block.
  • Automatically teleport if they become stuck.
  • Continue construction until completion.

🏠 New Village Buildings

Added buildable village structures including:

  • Houses
  • Farms
  • Lumber Camps
  • Mine Camps
  • Blacksmiths
  • Trade Posts
  • Village Shops
  • Guard Towers

Buildings are fully furnished and functional.


πŸ›’ Trade System

Trade buildings are now available.

Added:

  • Village Shop
  • Trade Post

Trade routes between owned villages generate Emerald income over time.


πŸ›‘οΈ Improved Village Defense

Guard Towers now summon Iron Golems instead of villager guards.

Iron Golems automatically defend your settlement from hostile mobs.


πŸ‘₯ Population System

Villages now track their population.

Population:

  • Increases as new buildings are completed.
  • Decreases when villagers die.
  • Counts existing vanilla villagers within the settlement.

πŸ™οΈ City Progression

Villages can now be upgraded into Cities once population requirements are met.

City upgrades unlock:

  • Larger buildings
  • Improved architecture
  • Advanced trade buildings
  • Expanded settlement options

🎨 Improved Building Placement

  • Smoother building placement preview.
  • Improved green hologram outline.
  • Better placement accuracy.
  • Builders begin construction after placement confirmation.

βš™οΈ Improvements

  • Improved builder AI.
  • Better pathfinding.
  • Builders recover from getting stuck.
  • Improved village ownership system.
  • Better population tracking.
  • Improved Settlement Core behavior.
  • Better resource handling.
  • Enhanced blueprint workflow.
  • Improved planner interface.
  • More stable scripting.
  • Numerous bug fixes and optimizations.

πŸ› οΈ Fixes

  • Fixed multiple script crashes.
  • Fixed syntax errors.
  • Fixed Settlement Core issues.
  • Fixed blueprint placement problems.
  • Fixed builder construction issues.
  • Fixed trade building generation.
  • Fixed planner functionality.
  • Fixed population counting.
  • Fixed builder teleport recovery.
  • Improved overall stability.

🚧 Coming Soon

Village Ruler is just getting started!

Planned features include:

  • 🏰 Kingdom progression
  • βš”οΈ Wars between civilizations
  • 🀝 Diplomacy and alliances
  • πŸ›£οΈ Automatic roads
  • 🐎 Trade caravans
  • πŸŒ‰ Bridges
  • πŸ›οΈ Castles
  • 😊 Happiness system
  • πŸ’° Taxes
  • πŸ“ˆ Prosperity
  • πŸ›‘οΈ Raids and rebuilding
  • 🌍 Living world simulation
  • Hundreds of additional building blueprints

πŸ‘‘ Thank You!

Thank you for supporting Village Ruler during its early development. Your feedback helps shape the future of the add-on as we continue working toward our vision of creating one of the most immersive civilization overhauls ever made for Minecraft Bedrock.

🏰 Every Kingdom Starts With a Single Village.
Claim it. Build it. Rule it.