File Details
Village Ruler.mcaddon
- R
- Jul 5, 2026
- 20.79 KB
- 28
- 26.30+30
File Name
Village Ruler.mcaddon
Supported Versions
- 26.30
- 26.20
- 26.13
- 26.12
- 26.11
- 26.10
- 26.3
- 26.0.02
- 26.0
- 1.21.132
- 1.21.131
- 1.21.130
- 1.21.124
- 1.21.123
- 1.21.122
- 1.21.121
- 1.21.120
- 1.21.114
- 1.21.111
- 1.21.101
- 1.21.100
- 1.21.94
- 1.21.93
- 1.21.92
- 1.21.90
- 1.21.82
- 1.21.81
- 1.21.80
- 1.21.73
- 1.21.72
- 1.21.71
π° Village Ruler - Major Alpha Update
Welcome to the first major release of Village Ruler! This update completely transforms vanilla villages into player-managed civilizations where you can build, expand, and eventually rule your own kingdom.
β¨ NEW FEATURES
π Become the Village Ruler
- Claim naturally generated vanilla villages.
- Rename your villages.
- Manage multiple settlements.
- Each village now has its own leader and Settlement Core.
π Village Planner
Every player now receives a Village Planner automatically.
The planner now displays:
- π₯ Population
- πΎ Food
- πͺ΅ Wood
- πͺ¨ Stone
- βοΈ Ores
- π Emerald Treasury
- π¦ Stored Resources
- ποΈ Active Build Queue
- π Village Status
Additional Planner Features:
- Deposit resources directly from your inventory.
- View village statistics.
- Manage your settlement.
- Access village management tools.
ποΈ Blueprint Building System
Buildings must now be researched before they can be constructed.
Blueprint Workflow:
- Unlock a blueprint using Emeralds.
- View the resources required.
- Gather materials.
- Place the blueprint.
- Watch builders construct it block by block.
π¦ Village Resource System
Villages now maintain their own resource storage.
Resources include:
- πΎ Food
- πͺ΅ Wood
- πͺ΅ Planks
- πͺ¨ Stone
- πͺ¨ Cobblestone
- βοΈ Coal
- βοΈ Iron
- π° Emerald Treasury
Buildings cannot be placed unless the village has enough resources.
π· Living Villager Jobs
Villagers now automatically receive specialized jobs.
Current Roles:
- Builder
- Farmer
- Lumberjack
- Miner
- Merchant
- Blacksmith
- Village Leader
Builders now:
- Build structures block by block.
- Automatically teleport if they become stuck.
- Continue construction until completion.
π New Village Buildings
Added buildable village structures including:
- Houses
- Farms
- Lumber Camps
- Mine Camps
- Blacksmiths
- Trade Posts
- Village Shops
- Guard Towers
Buildings are fully furnished and functional.
π Trade System
Trade buildings are now available.
Added:
- Village Shop
- Trade Post
Trade routes between owned villages generate Emerald income over time.
π‘οΈ Improved Village Defense
Guard Towers now summon Iron Golems instead of villager guards.
Iron Golems automatically defend your settlement from hostile mobs.
π₯ Population System
Villages now track their population.
Population:
- Increases as new buildings are completed.
- Decreases when villagers die.
- Counts existing vanilla villagers within the settlement.
ποΈ City Progression
Villages can now be upgraded into Cities once population requirements are met.
City upgrades unlock:
- Larger buildings
- Improved architecture
- Advanced trade buildings
- Expanded settlement options
π¨ Improved Building Placement
- Smoother building placement preview.
- Improved green hologram outline.
- Better placement accuracy.
- Builders begin construction after placement confirmation.
βοΈ Improvements
- Improved builder AI.
- Better pathfinding.
- Builders recover from getting stuck.
- Improved village ownership system.
- Better population tracking.
- Improved Settlement Core behavior.
- Better resource handling.
- Enhanced blueprint workflow.
- Improved planner interface.
- More stable scripting.
- Numerous bug fixes and optimizations.
π οΈ Fixes
- Fixed multiple script crashes.
- Fixed syntax errors.
- Fixed Settlement Core issues.
- Fixed blueprint placement problems.
- Fixed builder construction issues.
- Fixed trade building generation.
- Fixed planner functionality.
- Fixed population counting.
- Fixed builder teleport recovery.
- Improved overall stability.
π§ Coming Soon
Village Ruler is just getting started!
Planned features include:
- π° Kingdom progression
- βοΈ Wars between civilizations
- π€ Diplomacy and alliances
- π£οΈ Automatic roads
- π Trade caravans
- π Bridges
- ποΈ Castles
- π Happiness system
- π° Taxes
- π Prosperity
- π‘οΈ Raids and rebuilding
- π Living world simulation
- Hundreds of additional building blueprints
π Thank You!
Thank you for supporting Village Ruler during its early development. Your feedback helps shape the future of the add-on as we continue working toward our vision of creating one of the most immersive civilization overhauls ever made for Minecraft Bedrock.
π° Every Kingdom Starts With a Single Village.
Claim it. Build it. Rule it.