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🏹 VectorLock: Bow Aiming β€” arrows that follow the target

Your arrows steer themselves onto the mob you are aiming at, curving to follow it and leading the shot so moving targets still get hit.
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VectorLock-BowAiming

File nameVectorLock-BowAiming.mcaddon
Uploader
P7xxxxxxxP7xxxxxxx
Uploaded
Aug 13, 2026
Downloads
111
Size
26.4 KB
File ID
8639291
Type
R
Release
Supported game versions
  • 26.40
  • 26.30
  • 26.20
  • 26.13
  • 26.12
  • 26.11
  • 26.10
  • 26.3
  • 26.0.02
  • 26.0
  • 1.21.132
  • 1.21.131
  • 1.21.130
  • 1.21.124
  • 1.21.123
  • 1.21.122
  • 1.21.121
  • 1.21.120
  • 1.21.114
  • 1.21.111
  • 1.21.101
  • 1.21.100
  • 1.21.94
  • 1.21.93
  • 1.21.92
  • 1.21.90
  • 1.21.82
  • 1.21.81
  • 1.21.80
  • 1.21.73
  • 1.21.72
  • 1.21.71
  • 1.21.70

What's new

VectorLock: Bow Aiming 

First public release.

  • Homing arrows β€” every arrow and spectral arrow you fire picks a target on spawn and steers itself onto it. Only your own shots are guided; mobs and other players are unaffected.
  • Target acquisition β€” nearest valid target inside Range (10–50 blocks, default 30), scored with a bias toward whatever you were pointing at, gated by Lock Cone (20–180Β°, default 65) and, optionally, line of sight.
  • Lead prediction β€” the arrow aims at where the target is heading, Lead Time 0.1–1.0 s (default 0.4), using the target's own velocity.
  • Turn Rate β€” 0.3 to 1.0 (default 0.9); low is a wide curve, high is a hard lock. Inside 3 blocks the turn is forced to full so close shots land.
  • Line of Sight (on by default) β€” targets behind blocks are skipped. If the shot is blocked mid-flight for Re-acquire Delay ticks (2–20, default 8) the arrow looks for a new target, and drops if there is none.
  • Headshot mode (off by default) β€” aims at the head instead of the torso, with its own sound and an on-screen βœ– HEADSHOT.
  • Instant Full Draw (on by default) β€” every shot leaves at full power without holding the draw; launch strength on a slider (1.5–5.0, default 3.15).
  • Instant Crossbow (on by default) β€” skips the charge animation. Spends one arrow from your inventory per shot with a short cooldown; free in Creative.
  • Target Glow (on by default) β€” particles mark valid targets while a bow or crossbow is in hand, out to 5–40 blocks (default 20).
  • Arrow Speed (1–6, default 3), Arrow Lifetime (50–500 ticks, default 200) and Hit Distance (1–4, default 2.0) sliders, plus knockback scaled from arrow speed on impact.
  • Target Mode β€” All, Hostile only, Passive only, or Players only; shared with every other VectorLock pack. Never targets you, and ignores dropped items, XP orbs, projectiles, boats, minecarts, armor stands, item frames and paintings.
  • Live HUD on the action bar while a ranged weapon is held: current target mode and range.
  • API master switch β€” turn the add-on off for a vanilla session without losing your settings.
  • English / ΰΉ„ΰΈ—ΰΈ’ in-game menu.
  • Unified menu: Sneak + hold a Compass. Runs standalone, or joins the shared menu when VectorLock Core is installed.
  • Built on the Stable Script API (@minecraft/server 1.18.0) β€” no Experiments required, product_type: addon so achievements stay enabled.
  • Minimum engine: Minecraft Bedrock 1.21.70.

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