
Description
[THIS ADD-ON IS CURRENTLY OUTDATED AND NON-FUNCTIONAL ON VERSIONS PAST 1.21.20]
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Check out the original Java mod that is responsible for this amazing concept.
Tinkers' Construct is a Java mod, first created by mDiyo, now reimagined for Bedrock Edition in the form of Tinkers' Bedrock! This add-on adds a variety of new tools and weapons to the game, along with some extra features.
It adds 14 unique, customisable tools. While there are basic vanilla materials, like wood, stone and iron, there are now various unique ones, such as bone, flint, and even brand new alloys like manyullyn and pig iron, which are recreated to the best of my ability and maintained to be used in 1.20.80 and 1.21!
Modules
As of v2.0, this add-on has been split into separate modules to improve performance for lower-end devices, so you can pick which features you want.
Modules are basically standalone parts of the add-on that you can use by themselves if you wanted to.
These are seen as Behaviour Packs.
- If using the Smeltery module, make sure it is placed above the others, to avoid breaking the progression chain.
- The Core module is needed for the others to work properly (besides gadgetry), providing all the new ores and alloys in the add-on.
- The other modules are completely optional, depending on how you want to play the game.
As for resource packs, the Tinkers' Bedrock [RP] is all you need for all the modules to work.
Side Note: Glory Days was an optional overlay pack that brings back the classic 1.12 Java textures. Rest assured, this may return in a later update.
Core Module
In this module, there are 3 new ores to find in your world, with also 4 new alloys to create for your tools.
Without the Smeltery module, you simply make these alloys in a crafting table.
Aluminium
This is an ore as common as copper and is one major component for the smeltery, and is found between Y levels 0 and 100.
Extra Notes: Can be alloyed to make Alumite.
Cobalt
This is a rare ore which is found in the nether, and is found between Y levels 24 and 96.
Material Trait: Momentum - You mine faster after mining multiple blocks in a row.
Extra Notes: Fast mining speed.
Ardite
This is also a rare ore which is found in the nether, and is found between Y levels 48 and 128.
Extra Notes: High durability, tool textures remastered by Tomanex.
Bronze
Made with: Iron + Copper
Material Trait: Dense - Last 40% of durability has chance to not be lost.
Pig Iron
Made with: 2 Iron + 1 Blood + 1 Honey
Material Trait: Tasty - Your tool can be eaten a bit at a time.
Alumite
Made with: 3 Aluminium + 1 Iron + 1 Obsidian
Material Trait: Bountiful - Mining raw materials has chance to drop extra nuggets/shards.
Manyullyn
Made with: Cobalt + Ardite
Extra Notes: High attack damage.
Arsenal Module
Basics
Pattern
A base schematic used for both tool parts and workstations.
Materials and You
The guidebook for this module. Has 37 pages.
Use as a reference throughout this module.
Crafting Station
A Tinkers' Style Crafting Table.
Tool Handles
All your tools use wooden handles, craftable in just a crafting table.
However, a tough handle is used for broader tools.
Part Builder
This is a table required for making parts for tools (other than tool handles).
All you'd need is a few patterns, and the tool material you want to use.
Tinker Station
This is a table used to combine the parts to make your tools.
Repairing
A tool will lose durability after use, so luckily you can repair it whenever in an anvil, using the head material.
However, if you are unfortunate enough for it to break, you can still repair it as you get a broken variant of it, but you will need a Repair Station.
Note: All enchants will be lost if a tool breaks.
Tinker's Forge
This block is an upgraded Tinker Station, which allows you to make more advanced tools.
Tools
Pickaxe
"A precise mining tool, effective on stone and ores."
Shovel
"A precise digging tool, effective on dirt, sand, etc."
Hatchet
"A basic chopping tool, effective on wood and leaves."
Mattock
"A versatile farming tool, effective on wood, dirt, etc."
Broadsword
"A versatile sweeping weapon."
Longsword
"A offensive weapon, with a unique lunge mechanic."
Rapier
"A special weapon, partly bypassing armor through quick strikes."
Frying Pan
"A heavy weapon, inflicting knockback and bonk sounds."
Hammer
"A broad mining tool, which can mine in a 3x3 area."
Requires a Tinker's Forge.
Excavator
"A broad digging tool, which can mine in a 3x3 area."
Requires a Tinker's Forge.
Broad Axe
"A broad chopping tool, which can mine in a 3x3 area."
Requires a Tinker's Forge.
Cleaver
"A heavy offensive weapon, dealing powerful strikes."
Requires a Tinker's Forge.
Scythe
"A broad reaping tool, capable of sweeping mobs and moving crops."
Requires a Tinker's Forge.
Shuriken
"A short ranged throwing weapon."
Requires a Tinker's Forge.
(Projectile model made possible by HaxTheCharizard)
Armor
Along with crafting tools, some new armors are now available to craft, providing unique abilities.
(More armor types may be added in the future, and current functionality may change).
Wooden Armor
Simply some bark scraps to protect yourself from the deadly environment.
No boots this time, pal.
Gladiator Armor
A bronze shell. Charge through danger with this heavy, but powerful armor.
Vanguard Armor
Fly past mobs with this speedy and fashionable mix of cobalt and iron.
Samurai Armor
Manyullyn at its full potential. Blaze across the world in this fearsome padding!
Samurai is currently the only armor that requires a Tinker's Forge.
Smeltery Module
Basics
With this module active, metal tool parts are no longer craftable in the Part Builder, and require a Smeltery to progress.
Grout
This block is needed to make seared bricks and is crafted with clay, sand and gravel.
Seared Brick
This item is used to make Seared Bricks, or components for the smeltery.
Mighty Smelting
The guidebook for this module. Has 15 pages.
Seared Bricks
This is mainly a decorative block, and its appearance can be changed by placing it in the stonecutter.
Seared Tanks and Gauges
These are used to store lava and molten metals.
Melter
Features:
- Early Smeltery
- Fuelled with coal
- Fuel Capacity: 400mb
- Fluid Capacity: 3 Ingots
What is "mB"?
"mB" stands for milli-buckets, so 1000mb = 1 bucket. This is used to measure how much fuel you have left.
For example, 1000mb is the required fuel to melt 10 ingots, so smelting an Iron Block will consume 900mB of fuel at once.
Casting
There are a few ways of moving about your molten fluid:
Aluminium Cans
Holds one ingot worth of fluid per can (molten buckets hold 2 ingots worth).
Seared Faucets
Instead of carrying about your fluid, you can directly pour it out from your melter.
Seared Channels
Instead of having your faucets tied to one place, you can use channels to pour fluid to your casting containers from as far away from the melter as you like!
Casting Table
This is vital for making metal tool parts and is essentially an upgraded part builder.
Sand Casts
Before you get access to gold, you can create disposable sand casts, that are single-use.
Gold Casts
These casts can be reused as much as you like!
Both of these casts are used to shape molten fluid into the desired tool part.
Casting Basin
This is a much faster way of getting metal blocks than the casting table.
Smeltery
Features:
- 3x3 internal size
- Up to 3 layers capacity
- Gives 2 ingots per ore
- Able to alloy
- Fuelled with lava
- Fuel Capacity: 1000mb
- Fluid Capacity per layer: 9 ingots
Smeltery Controller
The main component for a smeltery.
To make it, pour some molten aluminium on top of a Seared Heater, while in a Casting Basin.
Model
Building a smeltery requires to have a 3x3 bottom, with 1 to 3 block tall walls surrounding it.
Make sure to also place the controller in the centre of the wall.
Activate it by either pouring lava directly into the controller, or having a tank next to it.
Like the melter, interact with the material you want to smelt, and it will be added the smeltery.
Seared Grate
To directly interact with the fluid and move it around, you can use grates with aluminium cans to take it wherever you like.
This allows you to rearrange layers of the smeltery with ease.
While Fluid on lower layers may look full, they may not be. The grates allow you to interact with fluid as if they were at the top of the pile!
How to use:
- Interact with your bare hand to check how much fluid (out of 9 ingots) is stored on that layer.
- Interact with Aluminium Cans to deposit or withdraw fluid from an existing layer (use the controller to add new fluid).
Gadgetry Module
Tinker’s Gadgetry
The guidebook for this module. Has 12 pages.
Slime Islands
Across the ocean, you will find a small green island, home to slimes.
Slime Sling and Slime Boots
A slime sling allows you to shoot yourself into the sky from blocks, as an essential method of travel.
Slime Boots script code provided by HaxTheCharizard.
Even more additions!
Drying Rack
This block is used to dry food and turn it into jerky or leather. It will take around 5 minutes for raw food to dry and around 8.5 minutes for cooked food to dry.
Barricades
This block can be stacked upon itself to create a sturdy barrier against enemies.
Glowball
This placeable item allows you to light up floors, without the use of a torch.
Punji Sticks
Transforming bamboo into deadly mob traps.
Brownstone
A fancy stone providing a slippery surface to run on.
Can be smelted and made into various other variants in the stonecutter.
Vanilla Equipment Remover
Find the game too easy?
This bonus pack removes the ability to craft any vanilla tools, weapons and even armor.
While they can still be found as loot, this pack essentially forces you to rely on the tools and armour provided by the Arsenal module, to give you that extra challenge.
Worth the challenge? Try it out!
Updating from v2.0
If you have had the add-on beforehand in an existing world, it is important to know that not everything will remain in your game as it should.
For example:
- All pre-existing tinkers tools will disappear from your inventory, due to them having new identifiers
- Any renamed/removed parts will disappear from your inventory
- All existing patterns are no longer needed, so will will disappear from your inventory
- You may need to break and replace your Part Builder
- Smeltery blocks may need breaking and replacing (mainly the Smeltery Controller, Casting Table and Seared Channels)
- Remove any casts already placed in Casting Tables
- Molten Buckets have been removed, so ensure to remove any stored fluid from buckets to avoid losing any fluid
- Destroy any placed down Tinkers' Anvils, as they have changed into a 'Tinker's Forge' instead
If you do still want to keep your old worlds with Tinkers on them, you still can, just ensure you acknowledge the info above.
Ensure you have completed these steps before swapping to the newer version.
Applying to a world
To get access to all the features, make sure to tick these experimental boxes.
In addition, make sure to enable 1.21 Features, as tools, like the hammer, will not work correctly without it.
Credits
Tinkers' Bedrock
- Stratospheer - Developer
- HaxTheCharizard - Slime Boots and Extras
- Tomanex - New Material Texturing
Tinkers' Construct 2
- KnightMiner - Developer
- mDiyo - Original Author of the mod
- Alexbegt - Developer/Updating
- Firedingo - General Task Support
- Drullkus - Villager textures
- Anbaric - Pattern chest and part chest model
Tinkers' Construct <= 1.7.10
- fuj1n - Landmines, Former Developer
- progwml6 - Former Developer
- Fudgy_Fetus - Cutlasses
- NekoGloop - Thaumium Textures
- Skyboy - New tool renderer
- Zerokyuuni - Battlegear support
- Vexatos - Translations
- BluSunrize - Casting Channels
- tonius11 - NEI Support
- baddaspig - Slime Crystal graphics