the void totem

Add a totem that protect your life in the void and that can stack in 64 items

File Details

the-void-totem v1.6.1.mcaddon

  • R
  • Jun 14, 2026
  • 24.45 KB
  • 1.0K
  • 26.20+4

File Name

the-void-totem V1.6.1.mcaddon

Supported Versions

  • 26.20
  • 26.13
  • 26.12
  • 26.11
  • 26.10

V1.6.1 - release

  • Now the void totem format_version item it's updated from 1.21.100 to 1.26.0.
  • Bug fixes and improve in Javascript code:
    • Now player; itemHand; itemLore; variables in TotemPlayerEffect() class are removed because are not necessary write it.
    • Now callback name is call.
    • The pop of the void totem particle now generate less. (Comming soon the particle effect change).
    • Fix a bug where the totem pop sound not reproduce when the lodestone block effect is in an unloaded chunk of player.
    • Now the unstacking totem script detect correctly that player will have the effect. reason: before, the script detect the first player that have the same name to the player effect, now works by the player ID: Before:
  this.player = world.getPlayers({name:namePlayer})[0];

After:

  this.player = world.getPlayers().find(p => p.id == id);
  • A function was removed for execute a class directly.
    • Now this addon support multilanguage:
  • en_GB.
  • pt_PT.
  • zh_TW.
  • ja_JP.
  • ru_RU.
    • Added file contents.json in resources and behaviors pack for index all files in this addon.

You can see all changelogs here: https://juan3178316.github.io/mc-wiki/the-void-totem/changelogs.html