File Details
The Global Events System[3.0.0].mcaddon
- R
- Mar 17, 2026
- 644.06 KB
- 262
- 26.3+2
File Name
The Global Events System[3.0.0].mcaddon
Supported Versions
- 26.3
- 26.0.02
- 26.0
Dynamic World Events[v3.0.0] — Update Changelog
- Expanded the built-in event roster with 35 brand-new dynamic encounters (now totaling 75 unique events!).
- Added a new Global Events toggle; when a global event rolls successfully, it will execute its effects for every single player currently online at the exact same time for massive server-wide experiences
- Introduced the powerful "execute_command" action type, allowing events to run custom server commands (e.g., granting economy currency, assigning tags, summoning lightning, or dropping vanilla loot tables)
- Completely upgraded the Admin Menu with a new "Create New Event" feature, allowing server owners to build, name, and configure custom events entirely in-game without ever touching the configuration files
- Introduced an in-game "Event Creation Guide" accessible directly from the Admin Dashboard, acting as a built-in instruction manual for server owners
- The comprehensive guide provides exact formatting rules, syntax requirements, and clear examples for all 6 action types, plus detailed explanations for advanced mechanics (like calculating potion ticks, using the @s selector, and triggering Global Events)
- Added a "Force Trigger" button inside the Admin Editor, allowing admins to instantly execute any event on demand while bypassing all random chance and cooldown restrictions
- Improved the Admin UI navigation flow, allowing you to seamlessly bounce between the Creation Guide and the New Event Builder without the menu closing
- Applied general script polish, UI error-handling, and core optimizations to handle the expanded event database, prevent formatting mistakes, and ensure smooth, lag-free background processing

