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The Given (given.jar)

A floating one-eyed sphere demands an item from every player. Bring it in 30 minutes, or it hunts you through walls.
hero.jpg

hero.jpg

eye-calm.png

eye-calm.png

eye-hunt.png

eye-hunt.png

Description

There is a big dark ball floating in your world. Its name is The Given. It has one eye, and the eye is always watching.

How it works

  • When The Given opens its eye, it wants one item. Its picture shows in the middle of your screen.
  • Every player must bring their own copy within 30 minutes. The clock sits at the bottom of the screen.
  • Walk up and drop the item onto the ball. A ding and "you gave it!" mean it counted. Nobody can give it for you.
  • If everyone gave it, the eye closes for 10 minutes, then it wants something new.
  • If anyone forgot, the whites of the eye turn blood red and The Given flies after them, through walls, closest player first. A Totem of Undying saves you... sort of.
  • Creative and spectator players are left alone.

Commands (operators)

  • /given_jar:summon: bring The Given (or use its spawn egg). One per world.
  • /given_jar:tier easy|medium|hard: how hard the items are to find.
  • /given_jar:skip: take 10 minutes off the clock (below zero starts the hunt).
  • /given_jar:attack: start the hunt now.
  • /given_jar:status: the item, time left and who still owes it (anyone can use it).
  • /given_jar:testmode: short timers for trying it out.
  • Fallback for each: /scriptevent given_jar:<name>.

Install

Double-click the .mcaddon, then turn on both packs in your world settings. Works on Bedrock 1.26.60 with no experiments; cheats are not needed.

Built for LAN play with about four friends. Source, docs and the newest version: https://github.com/m4bwav/minewright/releases/tag/v0.1.1

The Given (given.jar) Team

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