Mobs
Sculk Creeper: the Sculk Creeper behaves like a normal creeper except when it gets near a target, it charges itself, if the target escapes, it uncharges itself

Sculk Skeleton: shoots sonic booms instead of arrows

Sculk Zombie: attacks, but once they hit you, they dash away and temporarly get a strength and speed boost

Sculk Spider: spawn mini spiders when they hit you

Sculk Centipede: randomized sizes with statss according to their size

Mimic: Mimics attack similar to slimes, spawns by randomly replacing chests in structures.

Hallow: strong attacking mob that inflicts blindness

Pixie: tamable passive mobs that give free speed and slow falling when tamed (tamed with Aether Fruit)


Molten: behaves like a zombie but has a trail of fire where it walks

Gem Crawlers: drops whatever ore is on their back on death, will run away from all mobs

Creeder: half creeper half spider

Light Allay: tamable via golden berries, emits light as they move

Sodalite Energizer: flying mob that fires projectiles

Mineologer: Mineologer is similar to a vindicator but can break blocks

Sand Cyclord: Sand Cyclord jumps at players and launches them around via exploding wind charges on itself, depending on how close you get, this mob will have different effects, 3 blocks is wind charge blast, 2 blocks is blindness for 2 seconds and 1 block you take 8 damage

Dusted: The Dusted throws balls of sand at the player:

Sand Mite: sand silverfish

Scorpion: has a baby and an adult form, inflicts poison on hit

Iceologer: summons ice blocks above the player/villager

Icy Ender Creeper: teleporting creeper that spawns in the snow biome

Icy Golem: shoots at targets, switches to melee attacks when target is upclose

Aeroslime: the Aeroslime behaves identically to the slime, except it can fly

Blizzard: spams ice chunks at the target, fires them faster when up close

Cyclord: the Cyclord is a mob that will jump on you and explode Hurricane Wind charges when near a player

Feelite: Feelite is a giant Sunfish mob that shoots Golden Comets at the player, occasionally it will dash and drop comets in each block that it dashes, when it dashes itll also turn invisible for 3 seconds

Ice Fae: follows players and when near a player, they give slowness and weakness to them (level depends on how close they are)

Angry Nimbus: flys above targets and occasionally strikes them with lightning

Flying Fish: flying melee mob

Orbiltar: shoots projectiles that fly in random directions

Moonfrages: shoots boulders at you, when up close it switches to melee attacks

Sky Seeker: passive when found sleeping, when awake it fires sun bolts at nearby targets, when it has no target, it goes back to sleep

Skyliners: Similar to piglins, but require aquamarine armor to be around them without them targeting you, you can barter with them via Solar/lunar gems
(Second image is the zombified version of this mob)


Specter: specters pick you up and drop you on the ground

Stellariac: sucks in nearby items and eats them, drops the items it ate on death

Infernal Cyclord: jump towards the player, if they land on or nearby them, they spawn a small blast of fire in the surrounding area, knocking back anything except itself back, they drop blazing wind charges apon death

Fleshy Eye: flying melee mob that has a chance to summon babies of itself when they hit their target

Irradiated Eye: a version of the fleshy eye, except it deals poison and explodes on death, its babies also explode

Wrathnar: Wrathnar is a trader mob that occasionally spawns in any nether biome except the irradiated wastes, he sells several nether themed items, due to him being a humanoid mob, he gets attacked by everything that a player gets attacked by, but luckily, he has a giant sword to defend himself (his sword can be obtained in the Inferno Trial Chambers)

Elytra Mob: Elytra mobs are friends with another mob (Dragonfolk) they can spawn with either an enchanted sword or Dragons Breath Bombs, theyre neutral to the player, unless a nearby dragonfolk targets you or you hurt one of the Dragonfolk or the Elytra mob itself, they drop Elytra Feathers

Evupul: This mob comes in 2 different colors, theyre a passive mob that you can ride, you cannot control this mob, they just fly around randomly, they drop Evupul Wings
(the golden one spawns in the Clouded Layer and the other one spawns in the Normal End Layer)
(Dark one is hostile and spawns in the Void Layer)
(Credit to DeadVoxels End Update Mod, on Modrinth for permission to add this mob)



Bijaws: Flying melee mobs


Blastling: Blastlings launch purple pulses at you, they drop Ender Pearls and Gunpowder

Snareling: shoots a web at the target that locks their movement in place, once they fire the web once, they switch to melee damage

Watchling: Fast melee attacking mob that calls in other nearby versions of itself when a target is aquired

Lurkerling: The lurkering is similar to the Watchling but much stronger and has knockback roar

Dragonfolk: Dragonfolk are similar to piglins, you need either Molybdenum or End Leather gear for them not to target you, they can be bartered with via Larimar, they can use 4 different weapon types
(Second Image is the Zombified Version)


Guritavoid: neutral, when provoked they shoot powerful explosives at you

Shulk: Shulk is similar to a golem except hostile and inflicts levitation (credit to ForgeLogical for the assets)

Flying Shulker: shoots shulker bullets and can fly (Credit to Forgelogical for the Assets)

Astral Assassin: fast mobs that do rapid slashes on nearby players


Astral Orbiter: flying melee mobs that have a chance to teleport you on hit:

Eternal Iris: spawn from a 1 out of 8 chance from an eye of ender being used, they shoot projectiles at you and fly, each time they shoot, they teleport to a different position

Archer Villager: shoots arrows at targets

Knight Villager: uses melee attacks at targets

Archmage Villager: summons defender allays, evocation fangs and heals other villagers

Flamefeeder: shoots fire and gives fire resistance to other illagers, occasionally can summon fireballs above nearby villagers/players

Ragged Caster: Ragged Casters summon ghost illagers that cannot be hurt (however can be killed by water), they also can turn invisible and summon soul particles to attack

Jitzuologer: fast moving illagers, after a few seconds of attacking, they throw a smoke bomb and run away

Bombloger:attacks via punching and after 8 second of them finding their target, they explode, if they get set on fire they instantly explode with twice the blast power

Enchanter: Enchanters randomly enchant nearby illagers item theyre holding and run away from all villagers/illagers

Illager Brute: Tanky melee attacking illagers

Sawlager: attacks via melee damage and can break any form of vanilla wood

Wind Caller: Wind callers fire wind charges and can fly, they occasionally can also summon giant tornados

Redstone Cube: Redstone Cubes are fast moving boulders that chase down nearby targets

Redstone Ministrosity: spawned via using an ecto fragment on a Redstone Statue, they then can be tamed via using Redstone jewels

Wild Ravager: a weaker version of the ravager that attacks players, villagers and illagers

Clams: Clams drop pearls when using shears on them while their mouth is open




Sea Snail: Sea Snails spawn in all ocean biomes and have colored varients depending on the biome they spawn in, they hide in their shells when predator mobs come by or when a player swims near them:





Merfolk: Merfolk attack players/undead mobs that arent wearing Scrap Metal Armor, they can be traded with when not provoked, the babies can be adopted via giving them Malachite, when adopted they can be fed, given potions and milk and many other things, when the adopted merfolk becomes an adult, you can give them armor and weapons and they will fight for you (they also have a few secret interactions with certain items)
(they also have a completely hostile brute version which is the 3rd image)



Sea Urchin: attacks anything that gets to close to them




Bubbaling: swim around players and will attack when attacked first, when attacked, all nearby bubbalings attack

Magma Puffer: similar to pufferfish, except they start doing damage when theyre in the second puff stage, when theyre fully puffed they deal more damage and gain wither effect, if they die in their full puff stage they explode



Abyss Guardian: spawns in Structure Block Shrine structures, they fire out beams that explode into a bunch of boiling bubbles

Prismarine Foes: spawns with randomized prismarine equipment and are fast moving

Sunken Golem: Sunken Golems spawn near marble ruins, they serve as guardians for the structure

Giant Squid: Giant Squids are slow moving mobs, when they attack they release a cloud of ink that blinds anything that enters it:

Drowned Shark: approach their targets slowly, when they get to their target they zoom in extremely fast and kill them, they also can attack boats

Magma Latcher: Magma Latchers latch onto their targets and deal rapid damage, they inflict blindness when theyre attached to players

Lurer: hides in the dark and opens its mouth, looking similar to a clam, when its targets get near, they charge in and attack:
(Classification: Predator)

Orthoceras: they attack players, merfolk and nautilus via dashing into them with their large horn

Giant Isopod: Giant Isopods spawn in groups and attack

Thermal Shrimp: fires out a bubble that deals 900 damage every 40 seconds

Titan Clam: Titan Clams instakill anything that enters their mouth. when killed while their mouth is open, they drop Giant Pearls

Mini-bosses and Bosses
Redstone Golem: Redstone Golems attack via smashing the ground, dealing 8 damage to the target they sucessfully hit and 6 splash damage to any non-illager mob, they also randomly summon a shockwave

Endersent: this is the strongest of the Enderlings, having over 200 health points, it also deals splash damage to nearby mobs and players, it also has extremely long reach

Ghast Balloon: Inspired from "A Minecraft Movie" the Ghast Balloon carries 2 piglins both holding crossbows, the miniboss cycles between rapid firing arrows at you and shooting fireballs, it spawns in any nether biome Drops your usual ghast loot plus 1 netherite scrap

Hovering Inferno: From the very first mob vote, this mob spawns in Basalt Deltas and is essentally a buffed version of the blaze, it shoots giant fireballs at the player similar to a ghast. Drops 3-5 Blaze Rods plus a netherite scrap

Mech of Mutation: the Mech of Mutation can be found inside the Abandoned Lab structure, it shoots a giant laser when you're more than 8 blocks away, the laser can pierce through walls and deals extreme damage, when you're close to it, it switches to melee attacks

Ringelite: Fires a ring at you, the ring will return to the nearest Ringelite, while the ring is returning, it will rain down comets around nearby players, once the ring returns, the cycle repeats, if no ring is returned in 30 seconds, it forces the cycle to repeat, it drops 4-7 Starlite and diamonds

Solaronemone: the Solaronemone summons temporary Solalings and occasionally summons a ball of fire to deal damage to nearby entities

Astral Golem, the Astral Golem has several attacks that summon monolith-like projectiles out of the ground to attack you, he drops a staff that allows you to do his same attacks


Juvenile Void Wyrm: Juvenile Void Wyrms are fast moving and attacking. its an extremely tanky mob with high attack damage.

Drenched Squid: the mob inflict darkness when the player is fighting them. when theyre found, theyre seen mimicing a school of Blue Jellyfish. (the mob is immortal until provoked)


Mutated Nuclear Ghast: Mutated Nuclear Ghasts can be found sleeping on a structure, to awaken them, you need an Infernal Death Whistle which is sold by Wrathnar, when you have the whistle, go up to the ghast and use it near it. it will awaken and begin the fight, he shoots a large variety of nuclear fireballs at the player, he occasionally can
summon a swarm of baby irradiated eyes to help him

Gernus, the Void Pope, he has tons of unique attacks and drops the Ascendant Forging template, (spawned at the Void Pope Church with a block of Ascendant on the middle block)

Pyrogen: Pyrogen is a unique boss thats spawned by covering a Tempered Forge block in Lava in the nether (Crafted in the Soul Forge which is found in a structure in the Soul Sand Valley), Pyrogen has a ton of attacks, including shooting fireballs, and using his orbiting weapons around him to turn himself into a sawblade

Astrageldon: Astrageldon is spawned by throwing a Stellar Communicator (crafted in the soul forge). Astrageldon has several attacks, like jumping at the player, summoning small black holes, and tossing the player into the air and raining comets

Floral Amalgam: Floral Amalgam has a ton of attacks like summoning spores to damage the player, spawning damaging vines from the ground and dashing to name a few. is summoned with the Genesis Seed dropped by wither skeletons rarely, the seed can only be planted on Withered Moss under y=0

Sculk Monstrosity: This boss has a ton of attacks, including transforming XP orbs to projectiles, teleporting all nearby sculk mobs (including wardens) to itself, punching and smashing you and many more attacks, hes spawned by placing a Heart of Darkness onto the Ancient City Portal

Primordial Wyrm: the boss is immortal until you use a Lomos Crawler found in Drenched Void Structure crates, drenched void crates can be opened via Abyssal Crate keys found in any ocean structure
the boss has a total of 12 unique attacks and drops a Lumenyl Forging Template:

the boss also drops a tamable baby version, tamed via using pearls, it can grow up to be rideable
