celestia-1.21.0-1.0.10.mcaddon
What's new
The Celestia - 1.0.10 RELEASE

Features and Bug Fixes
World Generation
- Increased the spawn rate of caves
- Balanced the spawn frequency of treehouses
- Fixed an issue where trees could generate underground
- Further cleaned up void regions
- Adjusted the color of grass blocks
- Added several new types of surface vegetation
- Fixed an issue where some plants generated on stone blocks
- Adjusted the coverage area of grass blocks
- Increased the spawn rate of precious ores in deepslate layers
- Void damage now applies at Y=127 and below
Structures
- Balanced loot tables for treehouse barrels
- Fixed an issue where indoor structures were incorrectly filled with vegetation
This mod has no additional files

