TC_Magnet_v1.1.0.mcaddon
What's new
### Magnet tiers and crafting
- Five 3D magnet tiers: Iron, Gold, Diamond, Netherite and Singularity.
- Attraction radius increases from 16 to 32 blocks, with stronger pull speeds at higher tiers.
- Sequential crafting upgrades use gold ingots, diamonds, netherite ingots and nether stars.
- Craftable Magnet Controller opens the settings menu.
### Attraction and settings
- Attract dropped items and, when enabled, experience orbs.
- Use magnets from the hotbar, offhand, or both; the strongest eligible tier is selected.
- Settings include English/Vietnamese language selection, slot mode, XP attraction, item filtering, sneak pause and attraction VFX.
- Item filters support all items, ignoring common mining junk, or valuables only.
- Open the menu with the Magnet Controller or `/tc:magnet`; the command registration does not require cheats.
- Allow item attraction into partially filled matching stacks when no empty inventory slots remain.
- Keep solid-wall checks and a five-second grace period for player-dropped items.
- Play an activation chime when the active magnet tier changes; use tier-specific attraction particles when VFX is enabled.
### Models and presentation
- Adjusted separate first-person and third-person hold poses for all five magnets.
- Raised first-person placement slightly.
- Higher tiers now have larger held models: Iron 100%, Gold 110%, Diamond 120%, Netherite 130%, Singularity 140% relative hold scale.
- Preserved animated energy details and existing model geometry.
- Updated the addon pack icon and prepared five-model and six-recipe showcase images.
- Preserved pack UUIDs and existing item identifiers.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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