[AF]TCFastFurn_v1.3.0.mcpack
What's new
Changelog v1.3.0 — Fast Furnace
New Features
- Added support for detecting pre-existing furnaces. Simply open an old furnace to automatically add it to the fast-processing list.
- Added Quick Extract: Sneak + interact with a furnace using an empty hand to instantly collect all available outputs without opening the menu. If no output is available, the menu opens normally.
- Added Status Particles:
- Green Circle — Smelting complete or output slot is full.
- Red Circle — Input available, but no fuel.
- White Smoke Circle — Fuel available, but no input.
- Fire Circle — Waiting for the current fuel unit to finish burning.
- Added smooth, rotating loading-style particle animations.
Bug Fixes & Optimization
- Fixed issues with furnaces in unloaded chunks. Furnace data is now safely preserved even when traveling far away or re-entering the world.
- Added automatic garbage collection: furnace data inactive for 30 days is removed to prevent save bloat and long-term server lag.
- Corrected the tick interval from 20 to the intended 40 ticks.
- Significantly optimized Dynamic Property storage by saving only interaction timestamps and writing data only when changes occur.
- Fixed stack limit handling to correctly respect each item's maximum stack size.
- Fixed output type validation to prevent different items, such as gold and iron, from being combined.
- Fixed the
fuelValue < 1scaling logic to prevent fuel loss and fuel-processing stalls.
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