File Details
tanks-v1.0.0.mcaddon
- R
- Jul 18, 2026
- 235.70 KB
- 971
- 26.30+8
File Name
tanks-v1.0.0.mcaddon
Supported Versions
- 26.30
- 26.20
- 26.13
- 26.12
- 26.11
- 26.10
- 26.3
- 26.0.02
- 26.0
Initial release.
- Drivable battle tank with tracked-vehicle controls: throttle with inertia and pivot turns
- Free-look turret with smooth, rate-limited traverse and cannon elevation
- Raised over-turret driving camera keeps the vehicle and the road ahead visible
- Cannon now converges on the block or entity under the crosshair and compensates for shell drop
- Color-coded world marker shows the selected impact point and whether the cannon is aligned or outside its elevation arc
- Smoothed aiming marker and bright shell tracer keep targeting and ballistic flight easy to follow
- Cannon fires directly from the attack/left-click control with no trigger item required
- Block breaking and ordinary melee attacks are suppressed while driving
- Cannon fires explosive shells with a ballistic arc and a 3-second reload
- Compact combat HUD shows aiming and reload status
- Destroyed tanks leave no recoverable item drop
- Safer deployment checks prevent tanks from being placed inside walls
- Moving tracks produce subtle dust and ground-contact sounds
- Cleaned up overlapping model surfaces to prevent visual flickering
- Fixed stationary pivot turns so A/D rotates the hull immediately
- Improved third-person aiming at distant ground targets
- Shell splash damage is now consistent, while the firing tank is immune only to its own shell
- Reworked one-block obstacle climbing without the old vertical hop
- Expanded muzzle flash, impact blast, lighting, camera shake, smoke, and dual-track dust effects
- Stabilized grounded vertical velocity and made step detection use the actual supporting block
- Compatible with Vibrant Visuals