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Syntax's Weaponry

Time to grab your favourite gun, some ammo and take on all the hostile mobs with ease or get some friends together and have a battle royale. Whatever you want to do with a gun you can do with Syntax's Weaponry.

File Details

Syntax's Weaponry (V0.06).mcaddon

  • R
  • Jun 18, 2026
  • 223.44 KB
  • 6.1K
  • 26.30

File Name

Syntax's Weaponry (V0.06).mcaddon

Supported Versions

  • 26.30
  • Change Log for V0.06
  • All physical entity bullet have all been removed.
  • Bullets now run through script on a Raycast feature.
  • All shooting aspects have been improved, with no longer relying of actual entities as bullets you can actually never miss a shot when aiming at a target.
  • Entity immunity has been removed, meaning that rapid fire weapons actually do what they are meant to do.
  • Arm animations have been added for 1st person and 3rd person views.
  • All gun animation controllers have been updated.
  • Shooting Rates have been updated to actually feel like guns fire at different rates.
  • The Winchester SXP how fire 12 pellets in cone shape style to hit as many targets within the player radius, this will be a feature that will continue as more Shotguns get added.
  • Shooting distances have been added as a feature so now the Shotguns actually acts as a short range weapon.
  • A new Default Crosshair has been added to all guns so all devices can see exactly where they are shooting.