MINECRAFT BEDROCK • 1.21.80+ • NO EXPERIMENTS
⚡ SUPER JUMP BOOTS ⚡
BY GURJAR
Four tiers. Three air jumps. One thunderclap.
🌀 Vanilla gives you one jump. This gives you a way to move.
You know that feeling when a ravine is just too wide? When the build is just too tall? When a creeper is just too close?
That feeling is gone.
Wear a pair of Gustglass Boots, press jump a second time in mid-air, and the world opens up. Cross the gap. Clear the wall. Land like a meteor.
No creative flight. No cheats. No button mashing. Just a small, earned supply of air moves that make every jump you take worth taking.
Works on Minecraft Bedrock 1.21.80 and newer. No experimental toggles. No scripts to install. Just import and play.
🔥 Four moves. One pair of boots.
⬆️ AIR JUMP
Press jump again while you are in the air. Up to 3 air jumps per flight, refilled the moment you land. Each tier pushes harder — from a gentle hop to a full second launch.
🌬️ DRIFT
Press sneak in mid-air. Your fall speed drops to a crawl for four seconds. You hang there, coat snapping, and glide across the gap like you planned it. Press sneak again to drop.
It buys you distance. It never gives you height. That is the whole point.
💨 AIR DASH
Hold sneak and press jump in mid-air. A six-block burst forward with a short gravity damp, so it reads as a glide-step instead of a catapult.
💥 THUNDERCLAP
Fall 3+ blocks and land. A ring of force erupts from your boots. Every hostile mob nearby is thrown 4–10 damage and blasted off its feet — and the further you fell, the harder it hits, up to double.
Players, pets, villagers, golems and allays are never touched. This is a mobility add-on, not a griefing tool.
🧊 Gust Charges — why it never feels like cheating
You carry three charges. Every air move spends one. They refill when you land and stay on the ground for half a second.
That one rule does a lot of work:
- ✅ Rewards moves you commit to
- ✅ Punishes panic-spamming
- ✅ Can never become creative flight
- ✅ Feels like a skill, not a menu
⟡⟡⟡ 3/3
👟 The tier ladder
Each pair is built from materials plus the pair below it. Progress is a ladder, not a shop.
| Tier |
Boots |
Air jump |
Armour |
Durability |
Cooldown |
| I |
🟦 Dustrunner Boots |
0.72 |
1 |
180 |
1.5 s |
| II |
🟩 Galehide Boots |
0.82 |
2 |
260 |
1.25 s |
| III |
🟪 Stormstride Boots |
0.92 |
3 |
380 |
1.0 s |
| IV |
🟨 Skybreaker Boots |
1.02 |
4 |
500 |
0.75 s |
Every pair is a real 3D boot model — sole, toe, shaft and flared cuff — with hand-painted laces, a gust stripe and a glowing line under the sole. Skybreaker ships with an enchanted glint by default. It is the end of the line, and it should look like it.
⚒️ How to get them
Step 1 — Gustglass Shards
A A A = Amethyst Shard
R R = Breeze Rod
→ 3 Gustglass Shards
Step 2 — climb the ladder
| Tier |
Cost |
| I |
2 Shards + 3 Rabbit Hide + 2 String |
| II |
Dustrunner Boots + 3 Shards + 2 Phantom Membrane |
| III |
Galehide Boots + 3 Shards + 2 Breeze Rods + 1 Amethyst Block |
| IV |
Stormstride Boots + 4 Shards + 1 Dragon's Breath + 1 Echo Shard |
Step 3 — the Gustglass Sigil
Given to every player on their first join. Hold it, use it, and a per-player settings menu opens: HUD, particles, sound, drift, shockwave — each one on or off, saved and kept after a relog. English and हिन्दी.
💎 Upgrading without losing your enchantments
A Bedrock crafting recipe cannot copy enchantments from input to output — so crafting an upgrade normally eats your Feather Falling, Mending, Unbreaking and your custom name.
That is exactly why the Sigil exists. Wear the boots → use the Sigil → confirm. The boots swap in place and every enchantment and custom name comes with them. Same materials as the recipe. Nothing lost.
🎮 Controls
| Action |
Keyboard |
Gamepad |
Touch |
| Air jump |
Space again in mid-air |
A again |
Jump button again |
| Drift on / off |
Shift press in mid-air |
Crouch press |
Crouch button |
| Air dash |
Hold Shift + Space |
Hold crouch + A |
Hold crouch + jump |
| Settings |
Use the Sigil |
Use |
Tap the Sigil |
| Reclaim shards |
Sneak + use the Sigil |
Crouch + use |
Crouch + tap |
Drift is toggled by a sneak press, not by holding sneak. Holding sneak is what turns your next jump into a dash.
⚡ Stop jumping. Start flying. ⚡
SUPER JUMP BOOTS — MADE BY GURJAR
📜 Credits
- Design, code, models, textures, text — GURJAR
- Built for Minecraft Bedrock Edition 1.21.80+
- Every asset in this pack is original. No ripped textures, no borrowed code, no Mojang or Microsoft assets. Item icons, boot geometry, boot textures, particles and all copy were made for this project.
⚠️ Disclaimer
This is an unofficial fan-made add-on. It is not affiliated with, endorsed by, or supported by Mojang Studios or Microsoft. Minecraft is a trademark of Mojang Synergies AB. Use at your own risk — always back up your world before installing any add-on.
Names, numbers and mechanics were tested against Minecraft Bedrock 1.21.80+. A future game update may change behaviour. If something breaks, report it and it will be fixed.
💬 Found a bug?
Tell me the game version, platform, and what you did right before it happened. A short clip is worth ten paragraphs.