Soulbounds

Set your max health from 1 to 500 hearts, steal a mob's health when you kill it, and get a custom armor bar that always stays above your hearts.
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Description

Soulbound

Choose how many hearts you have. Set it with a command, or kill a mob and take its max health. The armor bar is also replaced with a 10-icon bar that always stays above your hearts, no matter how many rows you have.

How it works

  • Max health is saved per player and applied again when you join or respawn. Default is 10 hearts.
  • When you kill a mob, your max health becomes that mob's max health (2 HP = 1 heart). Your current HP stays the same, so it never heals you.
  • The armor bar always shows 10 icons (20 armor points), whatever your hearts are.

Features

  • Max health from 1 to 500 hearts
  • Mob kills set your max health to the mob's (min 1 heart, max 500)
  • Players and armor stands don't count
  • 10-icon armor bar above all heart rows
  • Works per player

Commands

  • /scriptevent bl4z:hearts add <n>
  • /scriptevent bl4z:hearts remove <n>
  • /scriptevent bl4z:hearts set <n>
  • /scriptevent bl4z:hearts reset (back to 10)

For another player: /execute as <player> run scriptevent bl4z:hearts set 2

Install

Open the .mcaddon and enable both the behavior pack and the resource pack in your world.

Compatibility

  • Minecraft Bedrock 1.26.52 or newer.
  • Overrides the player entity (minecraft:player) and the HUD screen, so it can conflict with add-ons that change them.
  • The armor bar uses on-screen titles, so add-ons that use /title can interfere.

Soulbounds Team

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I program programs D:

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