Description
Soulbound
Choose how many hearts you have. Set it with a command, or kill a mob and take its max health. The armor bar is also replaced with a 10-icon bar that always stays above your hearts, no matter how many rows you have.
How it works
- Max health is saved per player and applied again when you join or respawn. Default is 10 hearts.
- When you kill a mob, your max health becomes that mob's max health (2 HP = 1 heart). Your current HP stays the same, so it never heals you.
- The armor bar always shows 10 icons (20 armor points), whatever your hearts are.
Features
- Max health from 1 to 500 hearts
- Mob kills set your max health to the mob's (min 1 heart, max 500)
- Players and armor stands don't count
- 10-icon armor bar above all heart rows
- Works per player
Commands
/scriptevent bl4z:hearts add <n>/scriptevent bl4z:hearts remove <n>/scriptevent bl4z:hearts set <n>/scriptevent bl4z:hearts reset(back to 10)
For another player:
/execute as <player> run scriptevent bl4z:hearts set 2
Install
Open the .mcaddon and enable both the behavior pack and the resource pack in your world.
Compatibility
- Minecraft Bedrock 1.26.52 or newer.
- Overrides the player entity (
minecraft:player) and the HUD screen, so it can conflict with add-ons that change them. - The armor bar uses on-screen titles, so add-ons that use
/titlecan interfere.
