[Smart] Ai Echoes Multiplayer (Fixed/Remake) V8

Smart Ai Echoes Multiplayer V8— AI players chat, PvP & hunt animals for food. Retreats from battle when hungry, eats mid-combat if stocked! Fixed eating bug. Fake join/leave on egg spawn and natural spawn!. This addon is made by @Iorryx on YouTube.

File Details

[Smart] Ai Echoes of multiplayer V8.mcaddon

  • R
  • Jul 4, 2026
  • 276.46 KB
  • 602
  • 1.21.100+24

File Name

[Smart] Ai Echoes of multiplayer V8.mcaddon

Supported Versions

  • 1.21.100
  • 1.21.94
  • 1.21.93
  • 1.21.92
  • 1.21.90
  • 1.21.82
  • 1.21.81
  • 1.21.80
  • 1.21.73
  • 1.21.72
  • 1.21.71
  • 1.21.70
  • 1.21.61
  • 1.21.60
  • 1.21.51
  • 1.21.50
  • 1.21.44
  • 1.21.43
  • 1.21.41
  • 1.21.40
  • 1.21.30
  • 1.21.21
  • 1.21.20
  • 1.21.2
  • 1.21

📜 Echoes of Multiplayer - Version V8 (Mega Update)

The most advanced AI Player simulation for Minecraft Bedrock just got even smarter!

🛠️ Enchanted AI System (Autonomous Progression)

• Smart Mining & Logging: AI players are no longer just wanderers. They will now autonomously scan for resources. If they find Ores (Diamond, Iron, Coal) or Wood, they will mine them using the correct tools.

• Tool Intelligence: AI knows progression! They won't try to mine Diamonds with a Stone Pickaxe. They will gather Iron first to upgrade their gear.

• Autonomous Crafting: When they have enough materials, AI will place a Crafting Table, craft better tools (Pickaxes, Axes, etc.), and then pack up their table to continue their journey.

• Block Placing: AI can now place blocks for basic navigation or to manage their inventory space.

🍖 Advanced Food & Survival System

• Real 24-Slot Inventory: Every AI now has a functioning 24-slot inventory. You can actually see the items they are carrying!

• Auto-Pickup: AI will now automatically detect and pick up dropped food items within a 2.5-block radius.

• Cooking Logic (Furnace): If an AI has raw food (Raw Beef, Chicken, etc.), they will look for a spot to place a furnace and cook it into a better meal.

• Realistic Eating: AI now follows a 5-minute hunger interval with a 44% chance to eat from their inventory, making their survival feel organic.

• Hunting: If they run out of food, they will actively hunt nearby animals to restock.

🔄 Improved Respawn & Identity

• Skin Persistence: Fixed the issue where AI would change skins after dying. Now, they will always respawn with the exact same skin they had before.

• Silent Respawn: Removed annoying "Joined/Back" chat notifications during respawns. Chat will now only show actual Joins and Leaves.

• Respawn Limit: Each AI is limited to 2 respawns. After the 3rd death, they will leave the game permanently, adding stakes to their survival.

⚖️ Global AI Management

• Stable 20/20 Cap: Fixed the Global AI Cap logic. The system now proactively enforces a 20-player limit.

• Oldest AI Eviction: When a new AI joins or a friend is resurrected, the oldest AI in the world will correctly receive a "Left the game" notification and be removed to make room.