Description
1.19 Update:
-Armors now need additional materials:
-Leather need strings to craft the respective armor part
-Iron Armor need the leather armor counterpart when crafting (currently the iron chestplate is vanilla recipe)
-Golden Armor need the Iron armor counterpart when crafting
-Diamond Armor need the Golden armor counterpart when crafting (currently the diamond chestplate is vanilla recipe)
-Amethyst shards can be crafted from simple Amethyst blocks
-Plus every previous changes remain the same as before
SlaughterCraft 1.17c Update
Every recipy added appear in the crafting menu of the game( the little book).
Revamped Crafting recipes:
-Gold: 6 Iron ingot, 2 Blaze powder, 1 Yelloy terracotta
-You can't craft netherite anymore only ancient debris: - 2 emerald, 2 diamond, 2 eyes of ender, 1 chiseled blackstone
-Crafting slimeball gives back the bucket
-Diamond: 4blaze powder, 4 block of coal, 1 amethyst shard
-Experience Bottle : 1 Honey bottle, 1 rotten flesh , 1 gunpowder, 1 bone, 1 nether wart , 4 lime dye
-Redstone dust: 1 web, 1 red sand
-Saddle: 4 leather , 2 iron nugget
-String: 3 vine
-Diamond horse armor: 2 diamond, 1 diamond helmet. 1 chain, 1 golden horse armor
-Golden horse armor: 2 gold ingot, 1 chain, 1 iron ingot, 1 iron horse armor
-Iron horse armor: 1 saddle, 1 chain, 2 iron ingot , 1 iron bar
-Chainmail armor set now craftable: needs chain items as a normal armorset you would craft
Slaughtercraft 1.17b update
Creepers can spawn in herds up to 2
Enderman can spawn in bright daylight up to light level 14, underground at light level 11 max (underground
herd size up to 2)
Crafting Recipe:
Web = 9 string
iron nugget = 1 web, 1 gravel
Gunpowder can be crafted = check image for exact shaped crafting recipe ( 2xredstone, 1flint, 2 sand )
Spawner = 1 enderdragon egg, 4 chain, 4 iron bars
Enderdragon egg = 4 dragon breath, 4 netherite block , 1 enderdragon head
Zombie Spawn egg = 4 dragon breath, 3 rotten flesh, 1 turtle egg, 1 zombie head
Creeper Spawn egg = 4 dragon breath, 2 gunpowder, 1 creeper head, 1 turtle egg, 1 tnt
Skeleton Spawn egg = 4 dragon breath, 3 bone, 1 skeleton head , 1 turtle egg
1.17a Updates
Recipes:
-Glowstone (smelted glowing ink sac)
-Slime (bucket of milk, bread plus green dye and sugar see at the images section for the shaped recipe ) WARNING THE BUCKET WILL BE CONSUMED
SlaughterCraft is something i wanted to do really long time ago. There is not much new in the game not much added mostly just reshaped vanilla with some tweaks, there will be update as i learn more coding.
There are some new crafting recipes just to even the odds a bit.
With the 1.17 update i had some trouble updating it but almost a week late at least its here and i know you wanna go fly from a mountain
by the upgraded goats its like they are on steroids now they can really knock you so you score a home run.
Mob changes: Health/damage/special attack
Bat: hp 24
Bee: hp 26 : damage 12 / posion 120
Blaze: hp 48: melee damage 12, ranged attack 6 burst shot. 8 damage/shot
Cat: hp 24
Cave Spider: hp 24: damage 12/ poison 30 sec
Creeper: hp 40, explosion power 6/ charged 12 causes fire
Dolphin: hp 32: attack 12
Dragon's breath: radius 12 from 6
Drowned: hp 40: damage 12
Elder Guardian: hp 140: damage 12
Ender Dragon: hp 600: damage 14
Ender Man: hp 100: damage 14
Endermite: hp 20: damage 8
Evocation Illager: hp 72
Fox: health 40: damage 12
Ghast: health 40
Goat: health 30: ram knockback 6.5(from 2.5) damage 10
Guardian: health 70: damage 10
Hoglin: health 70: damage 9-12
Horse: 30-45: jump 2.5-3
Husk: Health 60: damage 12/hunger 60sec
Iron Golem: health 200: damage 20-26
Llama: health 30-45 (llama spit: damage 5 knockback)
MagmaCube:(small/medium/big) health 8/16/32: Damage: 4/8/16
Panda : health 54 : Damage :14
Phatnom: health 60: damage 16
Piglin: health 64: damage damage
Piglin Brute : health 72 : damage 15
Pillager: health 48: damage 12
Polar Bear: health 42: damage 12
Pufferfish: health 12 : poison damage for 60sec
Ravager: health 250 : damage 16
Shulker: health 60 : damage 16/ 400 tics of levitation amplifier 2
Silverfish: health 20: damage 5
Skeleton: health 60 : damage 12 (melee)
Slime:(small/medium/big) health 8/16/32 Damage: 4/8/16
Snow Golem: health: 22 , Damage: 8 (snowball alone 8 damage no filter )
Spider : Health 32 : Damage 10
Stray: Health 55 : Damage 12
Strider : Health 60
TnT: Power from 4 to 12 (4x bigger radius of explosion)
Vex : Health 28 : damage 9
Vindicator: Health 48 : Damage 16
Witch: Health 80 : Potions thrown from 1-3 sec
Wither: Health 1200 : Wither skulls duration to 1000 ticks
Wolf: Health 60 : damage 10
Zoglin: Health 80 : Damage 6-10
Zombie : Health 60: damage 15
Zombie Pigmag: Health 80: damage 10
Zombie Villager: Health 60: damaģe 12
Any donations up to 2 dollars/euro are accepted more than this wont be accepted since isnt that big of project.
Thank you in advance for any little help :)
Work in progress Discord server for issue tracking and just general chatting about mc: https://discord.gg/FHbXVJhCS8


