Skill Journal

Level up every tool by using it. 12 skills with perk trees, abilities, specializations and masteries for Minecraft Bedrock. No experiments or cheats needed.
Screenshot 2026-10-11 153953.png

Screenshot 2026-10-11 153953.png

Description

Skill Journal

Every tool gets better the more you use it.

Skill Journal adds an RPG-style skill system to Minecraft Bedrock. Each of the 12 tools has its own level from 0 to 100. Mine with a pickaxe to level Pickaxe, fish to level Fishing, joust with a spear to level Spear. Every few levels you earn skill points to spend on perks, and every tool unlocks an ability, a specialization and a mastery.

It's an enhancement, not a game mode. Your world plays like normal Minecraft, and you get a little better at whatever you do most.

⚠️ Beta: Skill Journal is in beta. Please report bugs or balance issues in the comments.


✨ Features

  • 12 tool skills: Pickaxe, Axe, Shovel, Hoe, Brush, Shears, Fishing Rod, Sword, Spear, Bow & Crossbow, Trident and Mace
  • 120+ perks across 12 perk trees, some with ranks and some that need another perk first
  • 12 abilities. Double-tap sneak while holding the tool:
    • Super Breaker: Haste V and double drops
    • Tree Feller: fells the whole tree
    • Cavalry Charge: speed for you and your mount, and every hit counts as a charge
    • …and 9 more
  • Specializations at level 50: choose one of two permanent paths for each tool, like Miner or Delver, Lancer or Pikeman
  • Masteries at level 100: a capstone bonus for each tool
  • 23 milestones: bonus XP for firsts, like your first diamond, your first 50-block bow shot or your first sniffer egg
  • Titles: your total level earns a title shown above your head, from Novice to Legend
  • Leaderboard in the journal, plus an optional sidebar leaderboard
  • Custom skill icons, level-up effects and an ability-ready chime

📖 How it works

  1. You get a Skill Journal the first time you join. Lost it? Craft a new one from a book + stick.
  2. Use a tool to level its skill. The wrong tool earns nothing.
  3. Every 5 levels = 1 skill point for that tool's perk tree.
  4. Level 10: your tool's ability unlocks. Double-tap sneak while holding it.
  5. Level 50: choose a permanent specialization.
  6. Level 100: you've mastered the tool.

Progress is slow on purpose. Level 100 in a skill is a real achievement, and with only 20 points per tool you can't buy every perk, so every player ends up with a different build.


🛠️ The skills

Tool Earns XP from Ability
Pickaxe Stone and ores Super Breaker
Axe Chopping logs and fighting Tree Feller & Skull Splitter
Shovel Dirt, sand, gravel, clay, plus buried treasure Giga Drill Breaker
Hoe Fully grown crops, tilling, breeding animals Green Terra
Brush Suspicious sand and gravel, armadillos Field Survey
Shears Sheep, leaves, vines, cobwebs, carving pumpkins Shear Storm
Fishing Rod Catches and hooking mobs Fishing Frenzy
Sword Melee combat Serrated Strikes
Spear Charges and mounted jousts Cavalry Charge
Bow & Crossbow Arrow hits (longer shots give more XP) Volley
Trident Melee and thrown hits Maelstrom
Mace Hits and smash attacks Ground Pound

⚙️ No commands or cheats needed

Everything works from the Skill Journal, with no experiments and no cheats.

  • Settings (everyone): show or hide your title
  • Server settings (operators only):
    • turn the optional death penalty and tool gating on or off
    • change the XP rate (0.25× to 5×)
    • pick a sidebar leaderboard
    • manage players: refund perks, set levels, clear cooldowns or reset progress

Optional commands (/sk:menu, /sk:stats, /sk:top, /sk:setlevel and more) are there for anyone who prefers them. They work with cheats off too.

Optional rules (off by default)

  • Death penalty: dying loses 25% of your progress toward each next level. Levels are never lost.
  • Tool gating: better tools need higher skill levels. Iron needs 15, diamond 30, netherite 60.

🛡️ Built for survival servers

Skill Journal blocks the usual ways to farm XP:

  • Blocks you place give no XP, even after a piston moves them or sand or gravel falls
  • Cobblestone, basalt and obsidian generators give no XP
  • Mob farms, breeding farms and AFK fishing spots pay much less over time
  • A mob you keep healing can't give more XP than killing it would
  • Silk Touch never gets bonus drops, and items you drop yourself are never duplicated
  • Tree Feller only fells natural trees, so houses and villages are safe
  • Creative mode and PvP give no skill XP

📦 Installation

  1. Download the .mcaddon file and open it. Minecraft imports both packs.
  2. In your world settings, turn on Skill Journal (BP). The resource pack is added automatically.
  3. Join the world. Your Skill Journal is in your inventory.

Requires: Minecraft Bedrock 26.50 or newer. Works on PC, console, mobile and Realms or servers. Experiments: none.

💡 Skill data is saved in the world. Try it on a copy of your world first.


💬 Feedback

This is a beta, so your reports help. Please comment with:

  • What happened, and what you expected
  • Which tool or perk was involved
  • Your device and Minecraft version

Balance feedback is welcome too. If something feels too strong or too slow, say so!

Skill Journal Team

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